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Tab.cpp
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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
#include "pch.h"
#include "Tab.h"
#include "Utils.h"
using namespace winrt::Windows::UI::Xaml;
using namespace winrt::Windows::UI::Core;
using namespace winrt::Microsoft::Terminal::Settings;
using namespace winrt::Microsoft::Terminal::TerminalControl;
namespace winrt
{
namespace MUX = Microsoft::UI::Xaml;
}
Tab::Tab(const GUID& profile, const TermControl& control)
{
_rootPane = std::make_shared<Pane>(profile, control, true);
_rootPane->Closed([=](auto&& /*s*/, auto&& /*e*/) {
_ClosedHandlers(nullptr, nullptr);
});
_activePane = _rootPane;
_MakeTabViewItem();
}
void Tab::_MakeTabViewItem()
{
_tabViewItem = ::winrt::MUX::Controls::TabViewItem{};
}
UIElement Tab::GetRootElement()
{
return _rootPane->GetRootElement();
}
// Method Description:
// - Returns nullptr if no children of this tab were the last control to be
// focused, or the TermControl that _was_ the last control to be focused (if
// there was one).
// - This control might not currently be focused, if the tab itself is not
// currently focused.
// Arguments:
// - <none>
// Return Value:
// - nullptr if no children were marked `_lastFocused`, else the TermControl
// that was last focused.
TermControl Tab::GetActiveTerminalControl() const
{
return _activePane->GetTerminalControl();
}
winrt::MUX::Controls::TabViewItem Tab::GetTabViewItem()
{
return _tabViewItem;
}
// Method Description:
// - Returns true if this is the currently focused tab. For any set of tabs,
// there should only be one tab that is marked as focused, though each tab has
// no control over the other tabs in the set.
// Arguments:
// - <none>
// Return Value:
// - true iff this tab is focused.
bool Tab::IsFocused() const noexcept
{
return _focused;
}
// Method Description:
// - Updates our focus state. If we're gaining focus, make sure to transfer
// focus to the last focused terminal control in our tree of controls.
// Arguments:
// - focused: our new focus state. If true, we should be focused. If false, we
// should be unfocused.
// Return Value:
// - <none>
void Tab::SetFocused(const bool focused)
{
_focused = focused;
if (_focused)
{
_Focus();
}
}
// Method Description:
// - Returns nullopt if no children of this tab were the last control to be
// focused, or the GUID of the profile of the last control to be focused (if
// there was one).
// Arguments:
// - <none>
// Return Value:
// - nullopt if no children of this tab were the last control to be
// focused, else the GUID of the profile of the last control to be focused
std::optional<GUID> Tab::GetFocusedProfile() const noexcept
{
return _activePane->GetFocusedProfile();
}
// Method Description:
// - Called after construction of a Tab object to bind event handlers to its
// associated Pane and TermControl object
// Arguments:
// - control: reference to the TermControl object to bind event to
// Return Value:
// - <none>
void Tab::BindEventHandlers(const TermControl& control) noexcept
{
_AttachEventHandlersToPane(_rootPane);
_AttachEventHandlersToControl(control);
}
// Method Description:
// - Attempts to update the settings of this tab's tree of panes.
// Arguments:
// - settings: The new TerminalSettings to apply to any matching controls
// - profile: The GUID of the profile these settings should apply to.
// Return Value:
// - <none>
void Tab::UpdateSettings(const TerminalSettings& settings, const GUID& profile)
{
_rootPane->UpdateSettings(settings, profile);
}
// Method Description:
// - Focus the last focused control in our tree of panes.
// Arguments:
// - <none>
// Return Value:
// - <none>
void Tab::_Focus()
{
_focused = true;
auto lastFocusedControl = GetActiveTerminalControl();
if (lastFocusedControl)
{
lastFocusedControl.Focus(FocusState::Programmatic);
}
}
void Tab::UpdateIcon(const winrt::hstring iconPath)
{
// Don't reload our icon if it hasn't changed.
if (iconPath == _lastIconPath)
{
return;
}
_lastIconPath = iconPath;
std::weak_ptr<Tab> weakThis{ shared_from_this() };
_tabViewItem.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [weakThis]() {
if (auto tab{ weakThis.lock() })
{
tab->_tabViewItem.IconSource(GetColoredIcon<winrt::MUX::Controls::IconSource>(tab->_lastIconPath));
}
});
}
// Method Description:
// - Gets the title string of the last focused terminal control in our tree.
// Returns the empty string if there is no such control.
// Arguments:
// - <none>
// Return Value:
// - the title string of the last focused terminal control in our tree.
winrt::hstring Tab::GetActiveTitle() const
{
const auto lastFocusedControl = GetActiveTerminalControl();
return lastFocusedControl ? lastFocusedControl.Title() : L"";
}
// Method Description:
// - Set the text on the TabViewItem for this tab.
// Arguments:
// - text: The new text string to use as the Header for our TabViewItem
// Return Value:
// - <none>
void Tab::SetTabText(const winrt::hstring& text)
{
// Copy the hstring, so we don't capture a dead reference
winrt::hstring textCopy{ text };
std::weak_ptr<Tab> weakThis{ shared_from_this() };
_tabViewItem.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [text = std::move(textCopy), weakThis]() {
if (auto tab{ weakThis.lock() })
{
tab->_tabViewItem.Header(winrt::box_value(text));
}
});
}
// Method Description:
// - Move the viewport of the terminal up or down a number of lines. Negative
// values of `delta` will move the view up, and positive values will move
// the viewport down.
// Arguments:
// - delta: a number of lines to move the viewport relative to the current viewport.
// Return Value:
// - <none>
void Tab::Scroll(const int delta)
{
auto control = GetActiveTerminalControl();
control.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [control, delta]() {
const auto currentOffset = control.GetScrollOffset();
control.KeyboardScrollViewport(currentOffset + delta);
});
}
// Method Description:
// - Determines whether the focused pane has sufficient space to be split.
// Arguments:
// - splitType: The type of split we want to create.
// Return Value:
// - True if the focused pane can be split. False otherwise.
bool Tab::CanSplitPane(winrt::TerminalApp::SplitState splitType)
{
return _activePane->CanSplit(splitType);
}
// Method Description:
// - Split the focused pane in our tree of panes, and place the
// given TermControl into the newly created pane.
// Arguments:
// - splitType: The type of split we want to create.
// - profile: The profile GUID to associate with the newly created pane.
// - control: A TermControl to use in the new pane.
// Return Value:
// - <none>
void Tab::SplitPane(winrt::TerminalApp::SplitState splitType, const GUID& profile, TermControl& control)
{
auto [first, second] = _activePane->Split(splitType, profile, control);
_AttachEventHandlersToControl(control);
// Add a event handlers to the new panes' GotFocus event. When the pane
// gains focus, we'll mark it as the new active pane.
_AttachEventHandlersToPane(first);
_AttachEventHandlersToPane(second);
}
// Method Description:
// - Update the size of our panes to fill the new given size. This happens when
// the window is resized.
// Arguments:
// - newSize: the amount of space that the panes have to fill now.
// Return Value:
// - <none>
void Tab::ResizeContent(const winrt::Windows::Foundation::Size& newSize)
{
// NOTE: This _must_ be called on the root pane, so that it can propogate
// throughout the entire tree.
_rootPane->ResizeContent(newSize);
}
// Method Description:
// - Attempt to move a separator between panes, as to resize each child on
// either size of the separator. See Pane::ResizePane for details.
// Arguments:
// - direction: The direction to move the separator in.
// Return Value:
// - <none>
void Tab::ResizePane(const winrt::TerminalApp::Direction& direction)
{
// NOTE: This _must_ be called on the root pane, so that it can propogate
// throughout the entire tree.
_rootPane->ResizePane(direction);
}
// Method Description:
// - Attempt to move focus between panes, as to focus the child on
// the other side of the separator. See Pane::NavigateFocus for details.
// Arguments:
// - direction: The direction to move the focus in.
// Return Value:
// - <none>
void Tab::NavigateFocus(const winrt::TerminalApp::Direction& direction)
{
// NOTE: This _must_ be called on the root pane, so that it can propogate
// throughout the entire tree.
_rootPane->NavigateFocus(direction);
}
// Method Description:
// - Closes the currently focused pane in this tab. If it's the last pane in
// this tab, our Closed event will be fired (at a later time) for anyone
// registered as a handler of our close event.
// Arguments:
// - <none>
// Return Value:
// - <none>
void Tab::ClosePane()
{
_activePane->Close();
}
// Method Description:
// - Register any event handlers that we may need with the given TermControl.
// This should be called on each and every TermControl that we add to the tree
// of Panes in this tab. We'll add events too:
// * notify us when the control's title changed, so we can update our own
// title (if necessary)
// Arguments:
// - control: the TermControl to add events to.
// Return Value:
// - <none>
void Tab::_AttachEventHandlersToControl(const TermControl& control)
{
std::weak_ptr<Tab> weakThis{ shared_from_this() };
control.TitleChanged([weakThis](auto newTitle) {
// Check if Tab's lifetime has expired
if (auto tab{ weakThis.lock() })
{
// The title of the control changed, but not necessarily the title of the tab.
// Set the tab's text to the active panes' text.
tab->SetTabText(tab->GetActiveTitle());
}
});
}
// Method Description:
// - Add an event handler to this pane's GotFocus event. When that pane gains
// focus, we'll mark it as the new active pane. We'll also query the title of
// that pane when it's focused to set our own text, and finally, we'll trigger
// our own ActivePaneChanged event.
// Arguments:
// - <none>
// Return Value:
// - <none>
void Tab::_AttachEventHandlersToPane(std::shared_ptr<Pane> pane)
{
std::weak_ptr<Tab> weakThis{ shared_from_this() };
pane->GotFocus([weakThis](std::shared_ptr<Pane> sender) {
// Do nothing if the Tab's lifetime is expired or pane isn't new.
auto tab{ weakThis.lock() };
if (tab && sender != tab->_activePane)
{
// Clear the active state of the entire tree, and mark only the sender as active.
tab->_rootPane->ClearActive();
tab->_activePane = sender;
tab->_activePane->SetActive();
// Update our own title text to match the newly-active pane.
tab->SetTabText(tab->GetActiveTitle());
// Raise our own ActivePaneChanged event.
tab->_ActivePaneChangedHandlers();
}
});
}
DEFINE_EVENT(Tab, ActivePaneChanged, _ActivePaneChangedHandlers, winrt::delegate<>);