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This repository has been archived by the owner on Jun 10, 2022. It is now read-only.
This one is hard, but has been requested a couple of times - would it be possible to set a region and constrain all MRE content (geometry, props etc) within it. Conversely, would it be possible to calculate the boundary of the current MRE.
This is a hard problem for a number of reasons- for example, MRE doesn't know about GLTF regions (it would know the transforms, but not the size of the prop), it doesn't limit attachments to stay within a region, and it is impossible to know how large a "CreateFromLibrary" actor is.
The text was updated successfully, but these errors were encountered:
This one is hard, but has been requested a couple of times - would it be possible to set a region and constrain all MRE content (geometry, props etc) within it. Conversely, would it be possible to calculate the boundary of the current MRE.
This is a hard problem for a number of reasons- for example, MRE doesn't know about GLTF regions (it would know the transforms, but not the size of the prop), it doesn't limit attachments to stay within a region, and it is impossible to know how large a "CreateFromLibrary" actor is.
The text was updated successfully, but these errors were encountered: