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👨💻☎ WinUI Community Call: June 30, 2021 #5281
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I see UWP get's removed in Roadmap and What's the status UWP overall? Is it going to be dead or UWP name is incoherent now since it would merge with WinUI 3 |
Widgets...
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Mica:
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Question for the CallAs a WinUI application developer with an external view, I currently see a growing issue backlog of open bugs. Within all these open tickets there are serious stability issues that strongly affect applications developed with the WinUI framework. A lot of these tickets are now open for many preview prelease cycles and get hardly any progress reported.
As a WinUI WinRT C++ application developer, I appreciate your efforts and I'm willing to spend time to support you to accelerate the progress. Many thanks! |
It seems that the new style would only be available in WinUI 3 with windows app SDK 1.0. This seems too late. Are there any plans to bring it to WinUI earlier, so we can try it with our apps? |
@harvinders I believe they have promised a preview of 1.0 (presumably with the latest changes from 2.6) in the coming weeks. |
Can you speak about CsWinRT again? It seems responsible for a large number of the really critical bugs. The team seems super small and future of WinUI seems to depend on getting CsWinRT right. Is the feeling of the team that the backlog of major bugs is decreasing? |
AppCenter support for WinUI 3? |
Please fix all crashes that cannot be handled ourselves. There are still too many of them. Out internal testers frequently complain about silent crashes. There is no way for me to analyze these crashes properly. Also, please answer questions of @jschwizer99 and @Marv51 about this. We really need a stable product. |
@artkat I can get AppCenter to work with WinUI3 (Desktop) for events and exceptions, but it never reports crashes. |
The Windows App SDK roadmap seems to be morphing relative to where the Project Reunion version was previously. Mention of WinUI cross device support (HoloLens, XBox, Surface Hub, etc.) is getting harder to find? There is more outward posturing that implies Winforms, WPF and MAUI are somehow part of the Windows App SDK story. This is very confusing when WinUI is brought into the picture. OS API level integration is one thing, UI integration thus far is only available via XAML Islands which is also getting less mention. The UWP UI side of things appears to be getting more suppressed? Bottom line, it is harder to tell what Microsoft will be spending its development dollars on. It's great to see WPF get more attention. Not so great to see UWP disappearing. The sandboxed execution model had a lot of benefits. Please state clearly if this is going away along with UWP. |
XBox kept being used as example during the call, yet the release of Microsoft Game Development Kit (GDK), states otherwise. Taking some content from their readme,
So when all pieces of the puzzle get put together it appears that UWP on the XBox is on the same extinction path as it happened with XNA on the XBox 360, so it would be nice that WinUI and XBox teams would talk with each other, and provide a clarification on the next community call. |
UWP is on life support and then? |
The fact they want to make a WinUI 2.7 instead of adding UWP to WinUI 3.1 means UWP is dead in the water. |
Anyone that was gone through VB6, Silverlight, Managed DirectX, XNA, C++/CX, Forms, knows quite well how to recognize the ramp down signs. |
UWP is not for making Windows or Xbox Games. GDK is not for making Windows or Xbox Apps. |
Are additional controls still going to be open sourced and added here to the WinUI library? i.e. Grid source code, CommandBar source code, etc. Or are all controls not already here going to remain in WinUI3-only indefinitely. Is there still a plan to open source WinUI3? I kind-of expect that promise to be revoked at this point. All the warning signs are there. |
@mdtauk New around here? https://docs.microsoft.com/en-us/windows/uwp/gaming/directx-getting-started |
Of course it can be used to make games, only that it probably shouldn't be used for it. WinForms could probably be used for making games, but would you really want to? |
Ah! So Microsoft has been playing with us after all! |
So at the end of this year or early next year, only WinUI 2.7 will be released, but WinUI 3 1.0, which was originally expected to be released in October, will be delayed to an uncertain time in the future? |
Is the data for the July call confirmed yet? |
As the July call is canceled, please can we have a pinned placeholder issue for the August meeting? |
Update (7/15/2021): The July WinUI Community Call has been cancelled - we'll see you in August, and feel free to open up separate issues for your questions on this repo or leave your comment in the issue for the August call in the meantime.
This call has now ended - thanks to everyone who attended and asked questions! You can watch a recording of the stream at the link below. If your question wasn't answered, we'll try to answer it on the next call. If you'd like an answer sooner, feel free to open up a new issue on this repo.
https://youtu.be/9EOKxjFyY68
Details
Date: Wednesday June 30, 2021
Time: 16:00-17:00 UTC (9:00-10:00am Pacific)
Anyone and everyone is welcome - no pre-registration is required.
This will be an informal interactive live stream directly with members of our engineering team.
Format
The community call is a call among the WinUI team that is live-streamed onto YouTube. We present on new updates, share information, welcome guests, and answer your questions. In this month's call, we'll be doing a deep dive into the new WinUI 2.6 release and discussing roadmap plans for WinUI 3.
Agenda (Tentative)
Q&A Code of Conduct
Leave us your questions in the comments on this issue or live in the YouTube chat during the stream!
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