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Master branch does not build for IL2CPP in 5.6 #2123
Comments
I believe we recommend the .NET Backend for releases prior to 2018.1. |
Well seeing as we don't need glTF for anything less than 2017, we can probably do something to prevent these from being included. |
Wrap in 2017_1_OR_NEWER? |
Possibly? |
Or publish a supported backends / unity versions chart? |
Well the problem is with the glTF plugin specifically, so maybe we should open a ticket there and reference this one. |
Closing, as v2 shouldn't have this issue and we aren't supporting Unity 5.6. |
Overview
Using the standard build window and setting the Scripting backend to IL2CPP, the editor fails to build due to glTF libraries.
Unity Editor Version
5.6.6f2
Mixed Reality Toolkit Release Version
84493c9
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