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HolographicButton throws "Animator is not playing an AnimatorController" #2019
Comments
@GiMaWolf Thanks for opening this issue! I have removed text & icon animation but it seems like AnimationController was not removed properly. I'll apply the updated prefab to may18 release. |
@cre8ivepark, Do you have this ready for PR? |
@davidkline-ms Just came back from Build. I'll submit the PR tomorrow! |
Working on this. I'll submit updated prefab to both dev and master. |
Submitted PR for master and Dev |
This was released in the 2017.4.0.0 release candidate |
Overview
If one opens a Unity project, imports Toolkit and drags HolographicButton into the hierarchy the warning "Animator is not playing an AnimatorController" ist thrown. How can this warning be fixed?
Expected Behavior
The button works and throws no warnings.
Actual Behavior
there is a warning.
Steps to reproduce
see Overview
Unity Editor Version
2017.4.0f1
Mixed Reality Toolkit Release Version
2017.2.1.4
How can this warning be fixed?
The text was updated successfully, but these errors were encountered: