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Button Icons Missing #1724

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Pycorax opened this issue Feb 16, 2018 · 1 comment
Closed

Button Icons Missing #1724

Pycorax opened this issue Feb 16, 2018 · 1 comment

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@Pycorax
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Pycorax commented Feb 16, 2018

Overview

The Buttons brought in from MRDL seem to be missing the textures for the icons. In the Compound Button Icon inspector panel, under "Profile" when expanded, many texture fields can be seen with no assigned textures. This results in being unable to set the icon via the drop down menu.

Expected Behavior

Selecting the icon to use for the button under the "Icon" drop down menu in the Compount Button Icon inspector should change the icon of the button.

Actual Behavior

No change is made and the icon selected remains as "ObjectCollectionSphere"

Steps to reproduce

Dragging any of the Button prefabs under the UX folder into the scene and attempting to change the icon via the CompoundButtonIcon inspector.

Unity Editor Version

2017.2.1p2

Mixed Reality Toolkit Release Version

2017.2.1.1

@cre8ivepark
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@Pycorax This is fixed in the pull request #1739
FYI, This MRTK version of CompoundButtonIcon is slightly different from MRDL. In MRTK version, you have to manually create add Texture 2D to the empty slots (or use override). It does not support native font file directly.

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