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Many projects require meshes be combined or split up (into tiles) for performance reasons. Writing code to do this can be a burden for developers.
Describe the solution you'd like
Provide scripts and processes to combine meshes (and materials) as well as split up large meshes into tiles which can be shown/hidden based on viewing perspective.
Describe alternatives you've considered
Don't provide these tools.
Additional context
See @Cameron-Micka for MeshTiler and MeshCombiner examples.
The text was updated successfully, but these errors were encountered:
Describe the problem
Many projects require meshes be combined or split up (into tiles) for performance reasons. Writing code to do this can be a burden for developers.
Describe the solution you'd like
Provide scripts and processes to combine meshes (and materials) as well as split up large meshes into tiles which can be shown/hidden based on viewing perspective.
Describe alternatives you've considered
Don't provide these tools.
Additional context
See @Cameron-Micka for MeshTiler and MeshCombiner examples.
The text was updated successfully, but these errors were encountered: