diff --git a/.nuget/directxtk12_desktop_2017.nuspec b/.nuget/directxtk12_desktop_2017.nuspec index 5a7e94da..2758a89c 100644 --- a/.nuget/directxtk12_desktop_2017.nuspec +++ b/.nuget/directxtk12_desktop_2017.nuspec @@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader - Matches the September 30, 2020 release on GitHub. + Matches the November 11, 2020 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=615561 images\icon.jpg MIT diff --git a/.nuget/directxtk12_uwp.nuspec b/.nuget/directxtk12_uwp.nuspec index 72d94e56..a900be7c 100644 --- a/.nuget/directxtk12_uwp.nuspec +++ b/.nuget/directxtk12_uwp.nuspec @@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader - Matches the September 30, 2020 release on GitHub. + Matches the November 11, 2020 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=615561 images\icon.jpg MIT diff --git a/HISTORY.md b/HISTORY.md index 0eb87111..55e8c660 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -6,13 +6,19 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT ## Release History +### November 11, 2020 +* Fixed ``/analyze`` warnings in GameInput usage +* Updated D3DX12 internal copy with latest change from GitHub +* Sync'd DirectX Tool Kit for Audio with DX11 version +* Minor code and project cleanup + ### September 30, 2020 * GamePad class updated with ``c_MostRecent`` constant for ``-1`` player index special behavior * For GameInput API implementation, also added ``c_MergedInput`` * Fixed bug in WICTextureLoader that resulted in ``WINCODEC_ERR_INSUFFICIENTBUFFER`` for some resize requests * Fixed ``.wav`` file reading of MIDILoop chunk * Minor code cleanup -* + ### August 15, 2020 * *breaking change* Converted default bool parameters on some effects to ``EffectFlags``: * Added new effects flags ``Specular``, ``Emissive``, ``Fresnel``, and ``Velocity`` diff --git a/README.md b/README.md index d34f509a..63024406 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=615561 Copyright (c) Microsoft Corporation. All rights reserved. -**September 30, 2020** +**November 11, 2020** This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop applications for Windows 10, and Xbox.