diff --git a/.nuget/directxtk12_desktop_2017.nuspec b/.nuget/directxtk12_desktop_2017.nuspec
index 5a7e94da..2758a89c 100644
--- a/.nuget/directxtk12_desktop_2017.nuspec
+++ b/.nuget/directxtk12_desktop_2017.nuspec
@@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader
- Matches the September 30, 2020 release on GitHub.
+ Matches the November 11, 2020 release on GitHub.
http://go.microsoft.com/fwlink/?LinkID=615561
images\icon.jpg
MIT
diff --git a/.nuget/directxtk12_uwp.nuspec b/.nuget/directxtk12_uwp.nuspec
index 72d94e56..a900be7c 100644
--- a/.nuget/directxtk12_uwp.nuspec
+++ b/.nuget/directxtk12_uwp.nuspec
@@ -34,7 +34,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader
- Matches the September 30, 2020 release on GitHub.
+ Matches the November 11, 2020 release on GitHub.
http://go.microsoft.com/fwlink/?LinkID=615561
images\icon.jpg
MIT
diff --git a/HISTORY.md b/HISTORY.md
index 0eb87111..55e8c660 100644
--- a/HISTORY.md
+++ b/HISTORY.md
@@ -6,13 +6,19 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
## Release History
+### November 11, 2020
+* Fixed ``/analyze`` warnings in GameInput usage
+* Updated D3DX12 internal copy with latest change from GitHub
+* Sync'd DirectX Tool Kit for Audio with DX11 version
+* Minor code and project cleanup
+
### September 30, 2020
* GamePad class updated with ``c_MostRecent`` constant for ``-1`` player index special behavior
* For GameInput API implementation, also added ``c_MergedInput``
* Fixed bug in WICTextureLoader that resulted in ``WINCODEC_ERR_INSUFFICIENTBUFFER`` for some resize requests
* Fixed ``.wav`` file reading of MIDILoop chunk
* Minor code cleanup
-*
+
### August 15, 2020
* *breaking change* Converted default bool parameters on some effects to ``EffectFlags``:
* Added new effects flags ``Specular``, ``Emissive``, ``Fresnel``, and ``Velocity``
diff --git a/README.md b/README.md
index d34f509a..63024406 100644
--- a/README.md
+++ b/README.md
@@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=615561
Copyright (c) Microsoft Corporation. All rights reserved.
-**September 30, 2020**
+**November 11, 2020**
This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 12 C++ code for Universal Windows Platform (UWP) apps, Win32 desktop applications for Windows 10, and Xbox.