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Proposal for DDS_LOADER_FLIPV and WIC_LOADER_FLIPV flags which would let you invert the image on load.
For DirectX Tool Kit for DX11 this would require a minor breaking change to change CreateDDSTextureFromMemoryEx and CreateDDSTextureFromFileEx from using bool forceSRGB to DDS_LOADER_FLAGS loadFlags. Since we use strongly typed flags, existing uses of false and true will have to be updated to DDS_LOADER_DEFAULT or DDS_LOADER_SRGB.
The text was updated successfully, but these errors were encountered:
Proposal for
DDS_LOADER_FLIPV
andWIC_LOADER_FLIPV
flags which would let you invert the image on load.The text was updated successfully, but these errors were encountered: