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Camera positions is not synchronized across multiple cameras #4171
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you have simPause commented out |
@NickPerezCarletonUniversity I know, as I mentioned if i use simPause with ros::AsyncSpinner for > 10Hz fps the UE4 is not responsive to keyboard inputs to control car. Complete code to reproduce
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Alternative test case, reference hello-car moving car in straight path.
output:
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Bug report
What's the issue you encountered?
If i am requesting images at 10 Hz and pausing/unpausing as instructed in image_apis, i am not able to move the car with keyboard.
Its very annoying and there are several bugs/issues still open for couple of years #2784 still there is no permanent solution and AirSim team didn't provide update on bug till now. I tried other simulator like Carla which is also based on UE, where it is able to sync correctly across multiple images without any issue !!!
I am opening this new issue/bug to bring this to attention for developers.
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How can the issue be reproduced?
Include full error message in text form
What's better than filing an issue? Filing a pull request :).
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