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PredictionContext.js
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//
/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
* Use of this file is governed by the BSD 3-clause license that
* can be found in the LICENSE.txt file in the project root.
*/
///
var RuleContext = require('./RuleContext').RuleContext;
var Hash = require('./Utils').Hash;
function PredictionContext(cachedHashCode) {
this.cachedHashCode = cachedHashCode;
}
// Represents {@code $} in local context prediction, which means wildcard.
// {@code//+x =//}.
// /
PredictionContext.EMPTY = null;
// Represents {@code $} in an array in full context mode, when {@code $}
// doesn't mean wildcard: {@code $ + x = [$,x]}. Here,
// {@code $} = {@link //EMPTY_RETURN_STATE}.
// /
PredictionContext.EMPTY_RETURN_STATE = 0x7FFFFFFF;
PredictionContext.globalNodeCount = 1;
PredictionContext.id = PredictionContext.globalNodeCount;
// Stores the computed hash code of this {@link PredictionContext}. The hash
// code is computed in parts to match the following reference algorithm.
//
// <pre>
// private int referenceHashCode() {
// int hash = {@link MurmurHash//initialize MurmurHash.initialize}({@link
// //INITIAL_HASH});
//
// for (int i = 0; i < {@link //size()}; i++) {
// hash = {@link MurmurHash//update MurmurHash.update}(hash, {@link //getParent
// getParent}(i));
// }
//
// for (int i = 0; i < {@link //size()}; i++) {
// hash = {@link MurmurHash//update MurmurHash.update}(hash, {@link
// //getReturnState getReturnState}(i));
// }
//
// hash = {@link MurmurHash//finish MurmurHash.finish}(hash, 2// {@link
// //size()});
// return hash;
// }
// </pre>
// /
// This means only the {@link //EMPTY} context is in set.
PredictionContext.prototype.isEmpty = function() {
return this === PredictionContext.EMPTY;
};
PredictionContext.prototype.hasEmptyPath = function() {
return this.getReturnState(this.length - 1) === PredictionContext.EMPTY_RETURN_STATE;
};
PredictionContext.prototype.hashCode = function() {
return this.cachedHashCode;
};
PredictionContext.prototype.updateHashCode = function(hash) {
hash.update(this.cachedHashCode);
};
/*
function calculateHashString(parent, returnState) {
return "" + parent + returnState;
}
*/
// Used to cache {@link PredictionContext} objects. Its used for the shared
// context cash associated with contexts in DFA states. This cache
// can be used for both lexers and parsers.
function PredictionContextCache() {
this.cache = {};
return this;
}
// Add a context to the cache and return it. If the context already exists,
// return that one instead and do not add a new context to the cache.
// Protect shared cache from unsafe thread access.
//
PredictionContextCache.prototype.add = function(ctx) {
if (ctx === PredictionContext.EMPTY) {
return PredictionContext.EMPTY;
}
var existing = this.cache[ctx] || null;
if (existing !== null) {
return existing;
}
this.cache[ctx] = ctx;
return ctx;
};
PredictionContextCache.prototype.get = function(ctx) {
return this.cache[ctx] || null;
};
Object.defineProperty(PredictionContextCache.prototype, "length", {
get : function() {
return this.cache.length;
}
});
function SingletonPredictionContext(parent, returnState) {
var hashCode = 0;
if(parent !== null) {
var hash = new Hash();
hash.update(parent, returnState);
hashCode = hash.finish();
}
PredictionContext.call(this, hashCode);
this.parentCtx = parent;
this.returnState = returnState;
}
SingletonPredictionContext.prototype = Object.create(PredictionContext.prototype);
SingletonPredictionContext.prototype.contructor = SingletonPredictionContext;
SingletonPredictionContext.create = function(parent, returnState) {
if (returnState === PredictionContext.EMPTY_RETURN_STATE && parent === null) {
// someone can pass in the bits of an array ctx that mean $
return PredictionContext.EMPTY;
} else {
return new SingletonPredictionContext(parent, returnState);
}
};
Object.defineProperty(SingletonPredictionContext.prototype, "length", {
get : function() {
return 1;
}
});
SingletonPredictionContext.prototype.getParent = function(index) {
return this.parentCtx;
};
SingletonPredictionContext.prototype.getReturnState = function(index) {
return this.returnState;
};
SingletonPredictionContext.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (!(other instanceof SingletonPredictionContext)) {
return false;
} else if (this.hashCode() !== other.hashCode()) {
return false; // can't be same if hash is different
} else {
if(this.returnState !== other.returnState)
return false;
else if(this.parentCtx==null)
return other.parentCtx==null
else
return this.parentCtx.equals(other.parentCtx);
}
};
SingletonPredictionContext.prototype.toString = function() {
var up = this.parentCtx === null ? "" : this.parentCtx.toString();
if (up.length === 0) {
if (this.returnState === PredictionContext.EMPTY_RETURN_STATE) {
return "$";
} else {
return "" + this.returnState;
}
} else {
return "" + this.returnState + " " + up;
}
};
function EmptyPredictionContext() {
SingletonPredictionContext.call(this, null, PredictionContext.EMPTY_RETURN_STATE);
return this;
}
EmptyPredictionContext.prototype = Object.create(SingletonPredictionContext.prototype);
EmptyPredictionContext.prototype.constructor = EmptyPredictionContext;
EmptyPredictionContext.prototype.isEmpty = function() {
return true;
};
EmptyPredictionContext.prototype.getParent = function(index) {
return null;
};
EmptyPredictionContext.prototype.getReturnState = function(index) {
return this.returnState;
};
EmptyPredictionContext.prototype.equals = function(other) {
return this === other;
};
EmptyPredictionContext.prototype.toString = function() {
return "$";
};
PredictionContext.EMPTY = new EmptyPredictionContext();
function ArrayPredictionContext(parents, returnStates) {
// Parent can be null only if full ctx mode and we make an array
// from {@link //EMPTY} and non-empty. We merge {@link //EMPTY} by using
// null parent and
// returnState == {@link //EMPTY_RETURN_STATE}.
var h = new Hash();
h.update(parents, returnStates);
var hashCode = h.finish();
PredictionContext.call(this, hashCode);
this.parents = parents;
this.returnStates = returnStates;
return this;
}
ArrayPredictionContext.prototype = Object.create(PredictionContext.prototype);
ArrayPredictionContext.prototype.constructor = ArrayPredictionContext;
ArrayPredictionContext.prototype.isEmpty = function() {
// since EMPTY_RETURN_STATE can only appear in the last position, we
// don't need to verify that size==1
return this.returnStates[0] === PredictionContext.EMPTY_RETURN_STATE;
};
Object.defineProperty(ArrayPredictionContext.prototype, "length", {
get : function() {
return this.returnStates.length;
}
});
ArrayPredictionContext.prototype.getParent = function(index) {
return this.parents[index];
};
ArrayPredictionContext.prototype.getReturnState = function(index) {
return this.returnStates[index];
};
ArrayPredictionContext.prototype.equals = function(other) {
if (this === other) {
return true;
} else if (!(other instanceof ArrayPredictionContext)) {
return false;
} else if (this.hashCode() !== other.hashCode()) {
return false; // can't be same if hash is different
} else {
return this.returnStates === other.returnStates &&
this.parents === other.parents;
}
};
ArrayPredictionContext.prototype.toString = function() {
if (this.isEmpty()) {
return "[]";
} else {
var s = "[";
for (var i = 0; i < this.returnStates.length; i++) {
if (i > 0) {
s = s + ", ";
}
if (this.returnStates[i] === PredictionContext.EMPTY_RETURN_STATE) {
s = s + "$";
continue;
}
s = s + this.returnStates[i];
if (this.parents[i] !== null) {
s = s + " " + this.parents[i];
} else {
s = s + "null";
}
}
return s + "]";
}
};
// Convert a {@link RuleContext} tree to a {@link PredictionContext} graph.
// Return {@link //EMPTY} if {@code outerContext} is empty or null.
// /
function predictionContextFromRuleContext(atn, outerContext) {
if (outerContext === undefined || outerContext === null) {
outerContext = RuleContext.EMPTY;
}
// if we are in RuleContext of start rule, s, then PredictionContext
// is EMPTY. Nobody called us. (if we are empty, return empty)
if (outerContext.parentCtx === null || outerContext === RuleContext.EMPTY) {
return PredictionContext.EMPTY;
}
// If we have a parent, convert it to a PredictionContext graph
var parent = predictionContextFromRuleContext(atn, outerContext.parentCtx);
var state = atn.states[outerContext.invokingState];
var transition = state.transitions[0];
return SingletonPredictionContext.create(parent, transition.followState.stateNumber);
}
/*
function calculateListsHashString(parents, returnStates) {
var s = "";
parents.map(function(p) {
s = s + p;
});
returnStates.map(function(r) {
s = s + r;
});
return s;
}
*/
function merge(a, b, rootIsWildcard, mergeCache) {
// share same graph if both same
if (a === b) {
return a;
}
if (a instanceof SingletonPredictionContext && b instanceof SingletonPredictionContext) {
return mergeSingletons(a, b, rootIsWildcard, mergeCache);
}
// At least one of a or b is array
// If one is $ and rootIsWildcard, return $ as// wildcard
if (rootIsWildcard) {
if (a instanceof EmptyPredictionContext) {
return a;
}
if (b instanceof EmptyPredictionContext) {
return b;
}
}
// convert singleton so both are arrays to normalize
if (a instanceof SingletonPredictionContext) {
a = new ArrayPredictionContext([a.getParent()], [a.returnState]);
}
if (b instanceof SingletonPredictionContext) {
b = new ArrayPredictionContext([b.getParent()], [b.returnState]);
}
return mergeArrays(a, b, rootIsWildcard, mergeCache);
}
//
// Merge two {@link SingletonPredictionContext} instances.
//
// <p>Stack tops equal, parents merge is same; return left graph.<br>
// <embed src="images/SingletonMerge_SameRootSamePar.svg"
// type="image/svg+xml"/></p>
//
// <p>Same stack top, parents differ; merge parents giving array node, then
// remainders of those graphs. A new root node is created to point to the
// merged parents.<br>
// <embed src="images/SingletonMerge_SameRootDiffPar.svg"
// type="image/svg+xml"/></p>
//
// <p>Different stack tops pointing to same parent. Make array node for the
// root where both element in the root point to the same (original)
// parent.<br>
// <embed src="images/SingletonMerge_DiffRootSamePar.svg"
// type="image/svg+xml"/></p>
//
// <p>Different stack tops pointing to different parents. Make array node for
// the root where each element points to the corresponding original
// parent.<br>
// <embed src="images/SingletonMerge_DiffRootDiffPar.svg"
// type="image/svg+xml"/></p>
//
// @param a the first {@link SingletonPredictionContext}
// @param b the second {@link SingletonPredictionContext}
// @param rootIsWildcard {@code true} if this is a local-context merge,
// otherwise false to indicate a full-context merge
// @param mergeCache
// /
function mergeSingletons(a, b, rootIsWildcard, mergeCache) {
if (mergeCache !== null) {
var previous = mergeCache.get(a, b);
if (previous !== null) {
return previous;
}
previous = mergeCache.get(b, a);
if (previous !== null) {
return previous;
}
}
var rootMerge = mergeRoot(a, b, rootIsWildcard);
if (rootMerge !== null) {
if (mergeCache !== null) {
mergeCache.set(a, b, rootMerge);
}
return rootMerge;
}
if (a.returnState === b.returnState) {
var parent = merge(a.parentCtx, b.parentCtx, rootIsWildcard, mergeCache);
// if parent is same as existing a or b parent or reduced to a parent,
// return it
if (parent === a.parentCtx) {
return a; // ax + bx = ax, if a=b
}
if (parent === b.parentCtx) {
return b; // ax + bx = bx, if a=b
}
// else: ax + ay = a'[x,y]
// merge parents x and y, giving array node with x,y then remainders
// of those graphs. dup a, a' points at merged array
// new joined parent so create new singleton pointing to it, a'
var spc = SingletonPredictionContext.create(parent, a.returnState);
if (mergeCache !== null) {
mergeCache.set(a, b, spc);
}
return spc;
} else { // a != b payloads differ
// see if we can collapse parents due to $+x parents if local ctx
var singleParent = null;
if (a === b || (a.parentCtx !== null && a.parentCtx === b.parentCtx)) { // ax +
// bx =
// [a,b]x
singleParent = a.parentCtx;
}
if (singleParent !== null) { // parents are same
// sort payloads and use same parent
var payloads = [ a.returnState, b.returnState ];
if (a.returnState > b.returnState) {
payloads[0] = b.returnState;
payloads[1] = a.returnState;
}
var parents = [ singleParent, singleParent ];
var apc = new ArrayPredictionContext(parents, payloads);
if (mergeCache !== null) {
mergeCache.set(a, b, apc);
}
return apc;
}
// parents differ and can't merge them. Just pack together
// into array; can't merge.
// ax + by = [ax,by]
var payloads = [ a.returnState, b.returnState ];
var parents = [ a.parentCtx, b.parentCtx ];
if (a.returnState > b.returnState) { // sort by payload
payloads[0] = b.returnState;
payloads[1] = a.returnState;
parents = [ b.parentCtx, a.parentCtx ];
}
var a_ = new ArrayPredictionContext(parents, payloads);
if (mergeCache !== null) {
mergeCache.set(a, b, a_);
}
return a_;
}
}
//
// Handle case where at least one of {@code a} or {@code b} is
// {@link //EMPTY}. In the following diagrams, the symbol {@code $} is used
// to represent {@link //EMPTY}.
//
// <h2>Local-Context Merges</h2>
//
// <p>These local-context merge operations are used when {@code rootIsWildcard}
// is true.</p>
//
// <p>{@link //EMPTY} is superset of any graph; return {@link //EMPTY}.<br>
// <embed src="images/LocalMerge_EmptyRoot.svg" type="image/svg+xml"/></p>
//
// <p>{@link //EMPTY} and anything is {@code //EMPTY}, so merged parent is
// {@code //EMPTY}; return left graph.<br>
// <embed src="images/LocalMerge_EmptyParent.svg" type="image/svg+xml"/></p>
//
// <p>Special case of last merge if local context.<br>
// <embed src="images/LocalMerge_DiffRoots.svg" type="image/svg+xml"/></p>
//
// <h2>Full-Context Merges</h2>
//
// <p>These full-context merge operations are used when {@code rootIsWildcard}
// is false.</p>
//
// <p><embed src="images/FullMerge_EmptyRoots.svg" type="image/svg+xml"/></p>
//
// <p>Must keep all contexts; {@link //EMPTY} in array is a special value (and
// null parent).<br>
// <embed src="images/FullMerge_EmptyRoot.svg" type="image/svg+xml"/></p>
//
// <p><embed src="images/FullMerge_SameRoot.svg" type="image/svg+xml"/></p>
//
// @param a the first {@link SingletonPredictionContext}
// @param b the second {@link SingletonPredictionContext}
// @param rootIsWildcard {@code true} if this is a local-context merge,
// otherwise false to indicate a full-context merge
// /
function mergeRoot(a, b, rootIsWildcard) {
if (rootIsWildcard) {
if (a === PredictionContext.EMPTY) {
return PredictionContext.EMPTY; // // + b =//
}
if (b === PredictionContext.EMPTY) {
return PredictionContext.EMPTY; // a +// =//
}
} else {
if (a === PredictionContext.EMPTY && b === PredictionContext.EMPTY) {
return PredictionContext.EMPTY; // $ + $ = $
} else if (a === PredictionContext.EMPTY) { // $ + x = [$,x]
var payloads = [ b.returnState,
PredictionContext.EMPTY_RETURN_STATE ];
var parents = [ b.parentCtx, null ];
return new ArrayPredictionContext(parents, payloads);
} else if (b === PredictionContext.EMPTY) { // x + $ = [$,x] ($ is always first if present)
var payloads = [ a.returnState, PredictionContext.EMPTY_RETURN_STATE ];
var parents = [ a.parentCtx, null ];
return new ArrayPredictionContext(parents, payloads);
}
}
return null;
}
//
// Merge two {@link ArrayPredictionContext} instances.
//
// <p>Different tops, different parents.<br>
// <embed src="images/ArrayMerge_DiffTopDiffPar.svg" type="image/svg+xml"/></p>
//
// <p>Shared top, same parents.<br>
// <embed src="images/ArrayMerge_ShareTopSamePar.svg" type="image/svg+xml"/></p>
//
// <p>Shared top, different parents.<br>
// <embed src="images/ArrayMerge_ShareTopDiffPar.svg" type="image/svg+xml"/></p>
//
// <p>Shared top, all shared parents.<br>
// <embed src="images/ArrayMerge_ShareTopSharePar.svg"
// type="image/svg+xml"/></p>
//
// <p>Equal tops, merge parents and reduce top to
// {@link SingletonPredictionContext}.<br>
// <embed src="images/ArrayMerge_EqualTop.svg" type="image/svg+xml"/></p>
// /
function mergeArrays(a, b, rootIsWildcard, mergeCache) {
if (mergeCache !== null) {
var previous = mergeCache.get(a, b);
if (previous !== null) {
return previous;
}
previous = mergeCache.get(b, a);
if (previous !== null) {
return previous;
}
}
// merge sorted payloads a + b => M
var i = 0; // walks a
var j = 0; // walks b
var k = 0; // walks target M array
var mergedReturnStates = [];
var mergedParents = [];
// walk and merge to yield mergedParents, mergedReturnStates
while (i < a.returnStates.length && j < b.returnStates.length) {
var a_parent = a.parents[i];
var b_parent = b.parents[j];
if (a.returnStates[i] === b.returnStates[j]) {
// same payload (stack tops are equal), must yield merged singleton
var payload = a.returnStates[i];
// $+$ = $
var bothDollars = payload === PredictionContext.EMPTY_RETURN_STATE &&
a_parent === null && b_parent === null;
var ax_ax = (a_parent !== null && b_parent !== null && a_parent === b_parent); // ax+ax
// ->
// ax
if (bothDollars || ax_ax) {
mergedParents[k] = a_parent; // choose left
mergedReturnStates[k] = payload;
} else { // ax+ay -> a'[x,y]
var mergedParent = merge(a_parent, b_parent, rootIsWildcard, mergeCache);
mergedParents[k] = mergedParent;
mergedReturnStates[k] = payload;
}
i += 1; // hop over left one as usual
j += 1; // but also skip one in right side since we merge
} else if (a.returnStates[i] < b.returnStates[j]) { // copy a[i] to M
mergedParents[k] = a_parent;
mergedReturnStates[k] = a.returnStates[i];
i += 1;
} else { // b > a, copy b[j] to M
mergedParents[k] = b_parent;
mergedReturnStates[k] = b.returnStates[j];
j += 1;
}
k += 1;
}
// copy over any payloads remaining in either array
if (i < a.returnStates.length) {
for (var p = i; p < a.returnStates.length; p++) {
mergedParents[k] = a.parents[p];
mergedReturnStates[k] = a.returnStates[p];
k += 1;
}
} else {
for (var p = j; p < b.returnStates.length; p++) {
mergedParents[k] = b.parents[p];
mergedReturnStates[k] = b.returnStates[p];
k += 1;
}
}
// trim merged if we combined a few that had same stack tops
if (k < mergedParents.length) { // write index < last position; trim
if (k === 1) { // for just one merged element, return singleton top
var a_ = SingletonPredictionContext.create(mergedParents[0],
mergedReturnStates[0]);
if (mergeCache !== null) {
mergeCache.set(a, b, a_);
}
return a_;
}
mergedParents = mergedParents.slice(0, k);
mergedReturnStates = mergedReturnStates.slice(0, k);
}
var M = new ArrayPredictionContext(mergedParents, mergedReturnStates);
// if we created same array as a or b, return that instead
// TODO: track whether this is possible above during merge sort for speed
if (M === a) {
if (mergeCache !== null) {
mergeCache.set(a, b, a);
}
return a;
}
if (M === b) {
if (mergeCache !== null) {
mergeCache.set(a, b, b);
}
return b;
}
combineCommonParents(mergedParents);
if (mergeCache !== null) {
mergeCache.set(a, b, M);
}
return M;
}
//
// Make pass over all <em>M</em> {@code parents}; merge any {@code equals()}
// ones.
// /
function combineCommonParents(parents) {
var uniqueParents = {};
for (var p = 0; p < parents.length; p++) {
var parent = parents[p];
if (!(parent in uniqueParents)) {
uniqueParents[parent] = parent;
}
}
for (var q = 0; q < parents.length; q++) {
parents[q] = uniqueParents[parents[q]];
}
}
function getCachedPredictionContext(context, contextCache, visited) {
if (context.isEmpty()) {
return context;
}
var existing = visited[context] || null;
if (existing !== null) {
return existing;
}
existing = contextCache.get(context);
if (existing !== null) {
visited[context] = existing;
return existing;
}
var changed = false;
var parents = [];
for (var i = 0; i < parents.length; i++) {
var parent = getCachedPredictionContext(context.getParent(i), contextCache, visited);
if (changed || parent !== context.getParent(i)) {
if (!changed) {
parents = [];
for (var j = 0; j < context.length; j++) {
parents[j] = context.getParent(j);
}
changed = true;
}
parents[i] = parent;
}
}
if (!changed) {
contextCache.add(context);
visited[context] = context;
return context;
}
var updated = null;
if (parents.length === 0) {
updated = PredictionContext.EMPTY;
} else if (parents.length === 1) {
updated = SingletonPredictionContext.create(parents[0], context
.getReturnState(0));
} else {
updated = new ArrayPredictionContext(parents, context.returnStates);
}
contextCache.add(updated);
visited[updated] = updated;
visited[context] = updated;
return updated;
}
// ter's recursive version of Sam's getAllNodes()
function getAllContextNodes(context, nodes, visited) {
if (nodes === null) {
nodes = [];
return getAllContextNodes(context, nodes, visited);
} else if (visited === null) {
visited = {};
return getAllContextNodes(context, nodes, visited);
} else {
if (context === null || visited[context] !== null) {
return nodes;
}
visited[context] = context;
nodes.push(context);
for (var i = 0; i < context.length; i++) {
getAllContextNodes(context.getParent(i), nodes, visited);
}
return nodes;
}
}
exports.merge = merge;
exports.PredictionContext = PredictionContext;
exports.PredictionContextCache = PredictionContextCache;
exports.SingletonPredictionContext = SingletonPredictionContext;
exports.predictionContextFromRuleContext = predictionContextFromRuleContext;
exports.getCachedPredictionContext = getCachedPredictionContext;