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feat: Send chunk data (#26)
Build #50: Commit c7256e4 pushed by meyfa
April 5, 2024 17:22 38s main
April 5, 2024 17:22 38s
feat: Send chunk data
Build #49: Pull request #26 opened by meyfa
April 5, 2024 17:15 29s feat/chunks
April 5, 2024 17:15 29s
fix: Do not disconnect clients when data arrives slowly (#25)
Build #48: Commit 6580f17 pushed by meyfa
April 5, 2024 14:22 32s main
April 5, 2024 14:22 32s
fix: Do not disconnect clients when data arrives slowly
Build #47: Pull request #25 opened by meyfa
April 5, 2024 14:21 29s fix/read-02
April 5, 2024 14:21 29s
feat: Implement proper keep-alive (#24)
Build #46: Commit 59ecece pushed by meyfa
April 5, 2024 14:20 28s main
April 5, 2024 14:20 28s
feat: Implement proper keep-alive
Build #45: Pull request #24 opened by meyfa
April 5, 2024 14:18 29s feat/keepalive
April 5, 2024 14:18 29s
fix: Treat server/client socket errors differently (#23)
Build #44: Commit 49d1c64 pushed by meyfa
April 5, 2024 14:13 49s main
April 5, 2024 14:13 49s
fix: Avoid crash when writing to closed socket (#22)
Build #42: Commit 688de11 pushed by meyfa
April 5, 2024 14:03 35s main
April 5, 2024 14:03 35s
fix: Avoid crash when writing to closed socket
Build #41: Pull request #22 opened by meyfa
April 5, 2024 14:02 40s fix/sigpipe
April 5, 2024 14:02 40s
fix: Fix improper snprintf call in CBL_GC_SOCKET (#21)
Build #40: Commit 650f2e5 pushed by meyfa
April 5, 2024 13:53 27s main
April 5, 2024 13:53 27s
fix: Fix improper snprintf call in CBL_GC_SOCKET
Build #39: Pull request #21 opened by meyfa
April 5, 2024 13:52 31s fix/snprintf
April 5, 2024 13:52 31s
fix: Use binary data types for better performance (#20)
Build #38: Commit 9293ddf pushed by meyfa
April 5, 2024 11:48 23s main
April 5, 2024 11:48 23s
fix: Use binary data types for better performance
Build #37: Pull request #20 opened by meyfa
April 5, 2024 11:45 43s fix/binary
April 5, 2024 11:45 43s
feat: Begin implementation of a timed game loop (#19)
Build #36: Commit 483369d pushed by meyfa
April 4, 2024 23:46 34s main
April 4, 2024 23:46 34s
feat: Begin implementation of a timed game loop
Build #35: Pull request #19 opened by meyfa
April 4, 2024 23:19 31s feat/read-loop
April 4, 2024 23:19 31s
refactor: Move writing to socket to Socket-Write (#18)
Build #34: Commit 76e20ae pushed by meyfa
April 4, 2024 13:24 23s main
April 4, 2024 13:24 23s
refactor: Move reading from socket to Socket-Read (#17)
Build #32: Commit 93d64d4 pushed by meyfa
April 4, 2024 13:06 31s main
April 4, 2024 13:06 31s
feat: Uncouple packet reading from packet decoding (#16)
Build #30: Commit c313e38 pushed by meyfa
April 4, 2024 12:35 26s main
April 4, 2024 12:35 26s
refactor: Use JSON encoder for login disconnect packet (#14)
Build #28: Commit d96f43e pushed by meyfa
April 3, 2024 23:24 41s main
April 3, 2024 23:24 41s
chore: Mark CBL_GC_SOCKET as linguist-vendored (#15)
Build #27: Commit 9709aec pushed by meyfa
April 3, 2024 23:22 17s main
April 3, 2024 23:22 17s
chore: Mark CBL_GC_SOCKET as linguist-vendored
Build #26: Pull request #15 opened by meyfa
April 3, 2024 23:22 17s chore/linguist
April 3, 2024 23:22 17s
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