-
Notifications
You must be signed in to change notification settings - Fork 0
/
CommandLineArguments.hxx.in
270 lines (236 loc) · 9.88 KB
/
CommandLineArguments.hxx.in
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing#kwsys for details. */
#ifndef @KWSYS_NAMESPACE@_CommandLineArguments_hxx
#define @KWSYS_NAMESPACE@_CommandLineArguments_hxx
#include <@KWSYS_NAMESPACE@/Configure.h>
#include <@KWSYS_NAMESPACE@/Configure.hxx>
#include <string>
#include <vector>
namespace @KWSYS_NAMESPACE@ {
class CommandLineArgumentsInternal;
struct CommandLineArgumentsCallbackStructure;
/** \class CommandLineArguments
* \brief Command line arguments processing code.
*
* Find specified arguments with optional options and execute specified methods
* or set given variables.
*
* The two interfaces it knows are callback based and variable based. For
* callback based, you have to register callback for particular argument using
* AddCallback method. When that argument is passed, the callback will be
* called with argument, value, and call data. For boolean (NO_ARGUMENT)
* arguments, the value is "1". If the callback returns 0 the argument parsing
* will stop with an error.
*
* For the variable interface you associate variable with each argument. When
* the argument is specified, the variable is set to the specified value casted
* to the appropriate type. For boolean (NO_ARGUMENT), the value is "1".
*
* Both interfaces can be used at the same time.
*
* Possible argument types are:
* NO_ARGUMENT - The argument takes no value : --A
* CONCAT_ARGUMENT - The argument takes value after no space : --Aval
* SPACE_ARGUMENT - The argument takes value after space : --A val
* EQUAL_ARGUMENT - The argument takes value after equal : --A=val
* MULTI_ARGUMENT - The argument takes values after space : --A val1 val2
* val3 ...
*
* Example use:
*
* kwsys::CommandLineArguments arg;
* arg.Initialize(argc, argv);
* typedef kwsys::CommandLineArguments argT;
* arg.AddArgument("--something", argT::EQUAL_ARGUMENT, &some_variable,
* "This is help string for --something");
* if ( !arg.Parse() )
* {
* std::cerr << "Problem parsing arguments" << std::endl;
* res = 1;
* }
*
*/
class @KWSYS_NAMESPACE@_EXPORT CommandLineArguments
{
public:
CommandLineArguments();
~CommandLineArguments();
CommandLineArguments(const CommandLineArguments&) = delete;
CommandLineArguments& operator=(const CommandLineArguments&) = delete;
/**
* Various argument types.
*/
enum ArgumentTypeEnum
{
NO_ARGUMENT,
CONCAT_ARGUMENT,
SPACE_ARGUMENT,
EQUAL_ARGUMENT,
MULTI_ARGUMENT
};
/**
* Various variable types. When using the variable interface, this specifies
* what type the variable is.
*/
enum VariableTypeEnum
{
NO_VARIABLE_TYPE = 0, // The variable is not specified
INT_TYPE, // The variable is integer (int)
BOOL_TYPE, // The variable is boolean (bool)
DOUBLE_TYPE, // The variable is float (double)
STRING_TYPE, // The variable is string (char*)
STL_STRING_TYPE, // The variable is string (char*)
VECTOR_INT_TYPE, // The variable is integer (int)
VECTOR_BOOL_TYPE, // The variable is boolean (bool)
VECTOR_DOUBLE_TYPE, // The variable is float (double)
VECTOR_STRING_TYPE, // The variable is string (char*)
VECTOR_STL_STRING_TYPE, // The variable is string (char*)
LAST_VARIABLE_TYPE
};
/**
* Prototypes for callbacks for callback interface.
*/
typedef int (*CallbackType)(const char* argument, const char* value,
void* call_data);
typedef int (*ErrorCallbackType)(const char* argument, void* client_data);
/**
* Initialize internal data structures. This should be called before parsing.
*/
void Initialize(int argc, const char* const argv[]);
void Initialize(int argc, char* argv[]);
/**
* Initialize internal data structure and pass arguments one by one. This is
* convenience method for use from scripting languages where argc and argv
* are not available.
*/
void Initialize();
void ProcessArgument(const char* arg);
/**
* This method will parse arguments and call appropriate methods.
*/
int Parse();
/**
* This method will add a callback for a specific argument. The arguments to
* it are argument, argument type, callback method, and call data. The
* argument help specifies the help string used with this option. The
* callback and call_data can be skipped.
*/
void AddCallback(const char* argument, ArgumentTypeEnum type,
CallbackType callback, void* call_data, const char* help);
/**
* Add handler for argument which is going to set the variable to the
* specified value. If the argument is specified, the option is casted to the
* appropriate type.
*/
void AddArgument(const char* argument, ArgumentTypeEnum type, bool* variable,
const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type, int* variable,
const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
double* variable, const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
char** variable, const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
std::string* variable, const char* help);
/**
* Add handler for argument which is going to set the variable to the
* specified value. If the argument is specified, the option is casted to the
* appropriate type. This will handle the multi argument values.
*/
void AddArgument(const char* argument, ArgumentTypeEnum type,
std::vector<bool>* variable, const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
std::vector<int>* variable, const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
std::vector<double>* variable, const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
std::vector<char*>* variable, const char* help);
void AddArgument(const char* argument, ArgumentTypeEnum type,
std::vector<std::string>* variable, const char* help);
/**
* Add handler for boolean argument. The argument does not take any option
* and if it is specified, the value of the variable is true/1, otherwise it
* is false/0.
*/
void AddBooleanArgument(const char* argument, bool* variable,
const char* help);
void AddBooleanArgument(const char* argument, int* variable,
const char* help);
void AddBooleanArgument(const char* argument, double* variable,
const char* help);
void AddBooleanArgument(const char* argument, char** variable,
const char* help);
void AddBooleanArgument(const char* argument, std::string* variable,
const char* help);
/**
* Set the callbacks for error handling.
*/
void SetClientData(void* client_data);
void SetUnknownArgumentCallback(ErrorCallbackType callback);
/**
* Get remaining arguments. It allocates space for argv, so you have to call
* delete[] on it.
*/
void GetRemainingArguments(int* argc, char*** argv);
void DeleteRemainingArguments(int argc, char*** argv);
/**
* If StoreUnusedArguments is set to true, then all unknown arguments will be
* stored and the user can access the modified argc, argv without known
* arguments.
*/
void StoreUnusedArguments(bool val) { this->StoreUnusedArgumentsFlag = val; }
void GetUnusedArguments(int* argc, char*** argv);
/**
* Return string containing help. If the argument is specified, only return
* help for that argument.
*/
const char* GetHelp() { return this->Help.c_str(); }
const char* GetHelp(const char* arg);
/**
* Get / Set the help line length. This length is used when generating the
* help page. Default length is 80.
*/
void SetLineLength(unsigned int);
unsigned int GetLineLength();
/**
* Get the executable name (argv0). This is only available when using
* Initialize with argc/argv.
*/
const char* GetArgv0();
/**
* Get index of the last argument parsed. This is the last argument that was
* parsed ok in the original argc/argv list.
*/
unsigned int GetLastArgument();
protected:
void GenerateHelp();
//! This is internal method that registers variable with argument
void AddArgument(const char* argument, ArgumentTypeEnum type,
VariableTypeEnum vtype, void* variable, const char* help);
bool GetMatchedArguments(std::vector<std::string>* matches,
const std::string& arg);
//! Populate individual variables
bool PopulateVariable(CommandLineArgumentsCallbackStructure* cs,
const char* value);
//! Populate individual variables of type ...
void PopulateVariable(bool* variable, const std::string& value);
void PopulateVariable(int* variable, const std::string& value);
void PopulateVariable(double* variable, const std::string& value);
void PopulateVariable(char** variable, const std::string& value);
void PopulateVariable(std::string* variable, const std::string& value);
void PopulateVariable(std::vector<bool>* variable, const std::string& value);
void PopulateVariable(std::vector<int>* variable, const std::string& value);
void PopulateVariable(std::vector<double>* variable,
const std::string& value);
void PopulateVariable(std::vector<char*>* variable,
const std::string& value);
void PopulateVariable(std::vector<std::string>* variable,
const std::string& value);
typedef CommandLineArgumentsInternal Internal;
Internal* Internals;
std::string Help;
unsigned int LineLength;
bool StoreUnusedArgumentsFlag;
};
} // namespace @KWSYS_NAMESPACE@
#endif