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tideman.c
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tideman.c
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#include <cs50.h>
#include <stdio.h>
#include <string.h>
// Max number of candidates
#define MAX 9
// preferences[i][j] is number of voters who prefer i over j
int preferences[MAX][MAX];
// locked[i][j] means i is locked in over j
bool locked[MAX][MAX];
// Each pair has a winner, loser
typedef struct
{
int winner;
int loser;
}
pair;
// Array of candidates
string candidates[MAX];
pair pairs[MAX * (MAX - 1) / 2];
int pair_count;
int candidate_count;
// Function prototypes
bool vote(int rank, string name, int ranks[]);
void record_preferences(int ranks[]);
void add_pairs(void);
void sort_pairs(void);
void lock_pairs(void);
void print_winner(void);
void mergesort(pair pairs_arr[], int start, int end);
void merge(pair pairs_arr[], int start, int mid, int end);
bool find_cycle(void);
bool visit(int candidate_index, bool visited[], bool rec_visited[]);
int main(int argc, string argv[])
{
// Check for invalid usage
if (argc < 2)
{
printf("Usage: tideman [candidate ...]\n");
return 1;
}
// Populate array of candidates
candidate_count = argc - 1;
if (candidate_count > MAX)
{
printf("Maximum number of candidates is %i\n", MAX);
return 2;
}
for (int i = 0; i < candidate_count; i++)
{
candidates[i] = argv[i + 1];
}
// Clear graph of locked in pairs
for (int i = 0; i < candidate_count; i++)
{
for (int j = 0; j < candidate_count; j++)
{
locked[i][j] = false;
}
}
pair_count = 0;
int voter_count = get_int("Number of voters: ");
// Query for votes
for (int i = 0; i < voter_count; i++)
{
// ranks[i] is voter's ith preference
int ranks[candidate_count];
// Query for each rank
for (int j = 0; j < candidate_count; j++)
{
string name = get_string("Rank %i: ", j + 1);
if (!vote(j, name, ranks))
{
printf("Invalid vote.\n");
return 3;
}
}
record_preferences(ranks);
printf("\n");
}
add_pairs();
sort_pairs();
lock_pairs();
print_winner();
return 0;
}
// Update ranks given a new vote
bool vote(int rank, string name, int ranks[])
{
for (int i = 0 ; i < candidate_count ; i++)
{
if (strcmp(name, candidates[i]) == 0)
{
ranks[rank] = i;
return true;
}
}
return false;
}
// Update preferences given one voter's ranks
void record_preferences(int ranks[])
{
// Loop through each entry in ranks
for (int i = 0 ; i < candidate_count ; i++)
{
// For each entry ranked lower than ranks[i], add one count to preferences[i][j]
for (int j = i + 1 ; j < candidate_count ; j++)
{
preferences[ranks[i]][ranks[j]]++;
}
}
return;
}
// Record pairs of candidates where one is preferred over the other
void add_pairs(void)
{
pair_count = 0;
// For each candidate compared to every other candidate
// If more people choose candidate over other candidate
// Add pair
for (int i = 0 ; i < candidate_count; i++)
{
for (int j = 1 ; j < candidate_count ; j++)
{
if (preferences[i][j] > preferences[j][i])
{
pairs[pair_count].winner = i;
pairs[pair_count].loser = j;
pair_count++;
}
}
}
return;
}
// Sort pairs in decreasing order by strength of victory
void sort_pairs(void)
{
mergesort(pairs, 0, pair_count - 1);
return;
}
// Lock pairs into the candidate graph in order, without creating cycles
void lock_pairs(void)
{
for (int i = 0 ; i < pair_count ; i++)
{
locked[pairs[i].winner][pairs[i].loser] = true;
if (find_cycle())
{
locked[pairs[i].winner][pairs[i].loser] = false;
}
}
return;
}
// Print the winner of the election
void print_winner(void)
{
// Check all candidate vertices for edge from another candidate
for (int i = 0 ; i < candidate_count ; i++)
{
// By default win is true
bool win = true;
for (int j = 0 ; j < candidate_count ; j++)
{
// If edge from another candidate exists, set win to false
if (locked[j][i])
{
win = false;
break;
}
}
// If candidate wins, print candidate's name
if (win)
{
printf("%s\n", candidates[i]);
}
}
return;
}
void mergesort(pair pairs_arr[], int start, int end)
{
// If only one item, return
if (start == end)
{
return;
}
// Else sort left half of items, sort right half of items and merge sorted halves
else
{
int mid = (start + end) / 2;
mergesort(pairs_arr, start, mid);
mergesort(pairs_arr, mid + 1, end);
merge(pairs_arr, start, mid, end);
}
}
void merge(pair pairs_arr[], int start, int mid, int end)
{
// Create placeholder array
pair sorted_pairs[end - start + 1];
int pointer1 = start;
int pointer2 = mid + 1;
// Run for number of items in array - 1
for (int i = 0 ; i < end - start + 1 ; i++)
{
// If left half of array is empty
// Add remaining items from right half of array to sorted array
if (pointer1 == mid + 1)
{
sorted_pairs[i] = pairs_arr[pointer2];
pointer2++;
}
// If right half of array is empty
// Add remaining items from left half of array to sorted array
else if (pointer2 == end + 1)
{
sorted_pairs[i] = pairs_arr[pointer1];
pointer1++;
}
// If first item in left half is smaller than first item in right half
// Add first item in left half to sorted array
else if (preferences[pairs_arr[pointer1].winner][pairs_arr[pointer1].loser] >
preferences[pairs_arr[pointer2].winner][pairs_arr[pointer2].loser])
{
sorted_pairs[i] = pairs_arr[pointer1];
pointer1++;
}
// If first item in right half is smaller than first item in left half
// Add first item in right half to sorted array
else if (preferences[pairs_arr[pointer2].winner][pairs_arr[pointer2].loser] >
preferences[pairs_arr[pointer1].winner][pairs_arr[pointer1].loser])
{
sorted_pairs[i] = pairs_arr[pointer2];
pointer2++;
}
}
// Assign sorted_pairs array to actual array
for (int i = 0 ; i < end - start + 1 ; i++)
{
pairs_arr[i] = sorted_pairs[i];
}
}
bool find_cycle(void)
{
// Declare an array to keep track of visited vertices and sets all values to false
bool visited[candidate_count];
for (int i = 0 ; i < candidate_count ; i++)
{
visited[i] = false;
}
// Declares an array to keep track of visited vertices on current recursion visit
bool rec_visited[candidate_count];
// Visit each candidate's vertex
for (int i = 0 ; i < candidate_count; i++)
{
// Reset rec_visited
for (int j = 0 ; j < candidate_count ; j++)
{
rec_visited[j] = false;
}
// If candidate vertex has been visited, got to next candidate
if (visited[i])
{
continue;
}
// Visit vertex i, returns true if vertex i has been visited
else if (visit(i, visited, rec_visited))
{
return true;
}
}
return false;
}
bool visit(int candidate_index, bool visited[], bool rec_visited[])
{
// If candidate has already been visited on current recursion, signal cycle
if (rec_visited[candidate_index])
{
return true;
}
// Otherwise mark candidate as visited
else
{
visited[candidate_index] = true;
rec_visited[candidate_index] = true;
}
// If lock edge with another candidate exists, visit other candidate
for (int i = 0 ; i < candidate_count ; i++)
{
if (locked[candidate_index][i])
{
if (visit(i, visited, rec_visited))
{
return true;
}
// If backtracked, delete candidate vertex from rec_visited
else
{
rec_visited[i] = false;
}
}
}
return false;
}