diff --git a/src/frontend/qt_sdl/EmuInstance.cpp b/src/frontend/qt_sdl/EmuInstance.cpp index c4c003fbbc..402af56b35 100644 --- a/src/frontend/qt_sdl/EmuInstance.cpp +++ b/src/frontend/qt_sdl/EmuInstance.cpp @@ -154,6 +154,13 @@ EmuInstance::~EmuInstance() audioDeInit(); inputDeInit(); + + NDS::Current = nullptr; + if (nds) + { + saveRTCData(); + delete nds; + } } @@ -1105,6 +1112,30 @@ void EmuInstance::setBatteryLevels() } } +void EmuInstance::loadRTCData() +{ + auto file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Read); + if (file) + { + RTC::StateData state; + Platform::FileRead(&state, sizeof(state), 1, file); + Platform::CloseFile(file); + nds->RTC.SetState(state); + } +} + +void EmuInstance::saveRTCData() +{ + auto file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Write); + if (file) + { + RTC::StateData state; + nds->RTC.GetState(state); + Platform::FileWrite(&state, sizeof(state), 1, file); + Platform::CloseFile(file); + } +} + void EmuInstance::setDateTime() { QDateTime hosttime = QDateTime::currentDateTime(); @@ -1238,7 +1269,11 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB if ((!nds) || (consoleType != nds->ConsoleType)) { NDS::Current = nullptr; - if (nds) delete nds; + if (nds) + { + saveRTCData(); + delete nds; + } if (consoleType == 1) nds = new DSi(std::move(dsiargs.value()), this); @@ -1247,6 +1282,7 @@ bool EmuInstance::updateConsole(UpdateConsoleNDSArgs&& _ndsargs, UpdateConsoleGB NDS::Current = nds; nds->Reset(); + loadRTCData(); //emuThread->updateVideoRenderer(); // not actually needed? } else diff --git a/src/frontend/qt_sdl/EmuInstance.h b/src/frontend/qt_sdl/EmuInstance.h index 9e0659e0ec..742bebba51 100644 --- a/src/frontend/qt_sdl/EmuInstance.h +++ b/src/frontend/qt_sdl/EmuInstance.h @@ -168,7 +168,6 @@ class EmuInstance std::optional getSDCardArgs(const std::string& key) noexcept; std::optional loadSDCard(const std::string& key) noexcept; void setBatteryLevels(); - void setDateTime(); void reset(); bool bootToMenu(); melonDS::u32 decompressROM(const melonDS::u8* inContent, const melonDS::u32 inSize, std::unique_ptr& outContent); @@ -223,6 +222,10 @@ class EmuInstance bool hotkeyPressed(int id) { return hotkeyPress & (1<getGlobalConfig(); u32 mainScreenPos[3]; - Platform::FileHandle* file; - emuInstance->updateConsole(nullptr, nullptr); + //emuInstance->updateConsole(nullptr, nullptr); // No carts are inserted when melonDS first boots mainScreenPos[0] = 0; @@ -112,7 +111,7 @@ void EmuThread::run() mainScreenPos[2] = 0; autoScreenSizing = 0; - videoSettingsDirty = false; + //videoSettingsDirty = false; if (emuInstance->usesOpenGL()) { @@ -127,7 +126,8 @@ void EmuThread::run() videoRenderer = 0; } - updateRenderer(); + //updateRenderer(); + videoSettingsDirty = true; u32 nframes = 0; double perfCountsSec = 1.0 / SDL_GetPerformanceFrequency(); @@ -138,15 +138,6 @@ void EmuThread::run() u32 winUpdateCount = 0, winUpdateFreq = 1; u8 dsiVolumeLevel = 0x1F; - file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Read); - if (file) - { - RTC::StateData state; - Platform::FileRead(&state, sizeof(state), 1, file); - Platform::CloseFile(file); - emuInstance->nds->RTC.SetState(state); - } - char melontitle[100]; bool fastforward = false; @@ -453,17 +444,6 @@ void EmuThread::run() handleMessages(); } - - file = Platform::OpenLocalFile("rtc.bin", Platform::FileMode::Write); - if (file) - { - RTC::StateData state; - emuInstance->nds->RTC.GetState(state); - Platform::FileWrite(&state, sizeof(state), 1, file); - Platform::CloseFile(file); - } - - NDS::Current = nullptr; } void EmuThread::sendMessage(Message msg) diff --git a/src/frontend/qt_sdl/Screen.cpp b/src/frontend/qt_sdl/Screen.cpp index 425d99b5b6..3780de5560 100644 --- a/src/frontend/qt_sdl/Screen.cpp +++ b/src/frontend/qt_sdl/Screen.cpp @@ -947,9 +947,6 @@ void ScreenPanelGL::drawScreenGL() { if (!glContext) return; - auto nds = emuInstance->getNDS(); - if (!nds) return; - auto emuThread = emuInstance->getEmuThread(); glContext->MakeCurrent(); @@ -968,49 +965,53 @@ void ScreenPanelGL::drawScreenGL() glViewport(0, 0, w, h); - glUseProgram(screenShaderProgram); - glUniform2f(screenShaderScreenSizeULoc, w / factor, h / factor); + if (emuThread->emuIsActive()) + { + auto nds = emuInstance->getNDS(); - int frontbuf = emuThread->FrontBuffer; - glActiveTexture(GL_TEXTURE0); + glUseProgram(screenShaderProgram); + glUniform2f(screenShaderScreenSizeULoc, w / factor, h / factor); + + int frontbuf = emuThread->FrontBuffer; + glActiveTexture(GL_TEXTURE0); #ifdef OGLRENDERER_ENABLED - if (nds->GPU.GetRenderer3D().Accelerated) - { - // hardware-accelerated render - nds->GPU.GetRenderer3D().BindOutputTexture(frontbuf); - } - else + if (nds->GPU.GetRenderer3D().Accelerated) + { + // hardware-accelerated render + nds->GPU.GetRenderer3D().BindOutputTexture(frontbuf); + } else #endif - { - // regular render - glBindTexture(GL_TEXTURE_2D, screenTexture); - - if (nds->GPU.Framebuffer[frontbuf][0] && nds->GPU.Framebuffer[frontbuf][1]) { - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA, - GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][0].get()); - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192+2, 256, 192, GL_RGBA, - GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][1].get()); + // regular render + glBindTexture(GL_TEXTURE_2D, screenTexture); + + if (nds->GPU.Framebuffer[frontbuf][0] && nds->GPU.Framebuffer[frontbuf][1]) + { + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA, + GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][0].get()); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192 + 2, 256, 192, GL_RGBA, + GL_UNSIGNED_BYTE, nds->GPU.Framebuffer[frontbuf][1].get()); + } } - } - screenSettingsLock.lock(); + screenSettingsLock.lock(); - GLint filter = this->filter ? GL_LINEAR : GL_NEAREST; - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); + GLint filter = this->filter ? GL_LINEAR : GL_NEAREST; + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter); - glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer); - glBindVertexArray(screenVertexArray); + glBindBuffer(GL_ARRAY_BUFFER, screenVertexBuffer); + glBindVertexArray(screenVertexArray); - for (int i = 0; i < numScreens; i++) - { - glUniformMatrix2x3fv(screenShaderTransformULoc, 1, GL_TRUE, screenMatrix[i]); - glDrawArrays(GL_TRIANGLES, screenKind[i] == 0 ? 0 : 2*3, 2*3); - } + for (int i = 0; i < numScreens; i++) + { + glUniformMatrix2x3fv(screenShaderTransformULoc, 1, GL_TRUE, screenMatrix[i]); + glDrawArrays(GL_TRIANGLES, screenKind[i] == 0 ? 0 : 2 * 3, 2 * 3); + } - screenSettingsLock.unlock(); + screenSettingsLock.unlock(); + } osdUpdate(); if (osdEnabled) diff --git a/src/frontend/qt_sdl/Window.cpp b/src/frontend/qt_sdl/Window.cpp index f88c1dc7d2..a19b29ed21 100644 --- a/src/frontend/qt_sdl/Window.cpp +++ b/src/frontend/qt_sdl/Window.cpp @@ -1009,6 +1009,9 @@ bool MainWindow::verifySetup() bool MainWindow::preloadROMs(QStringList file, QStringList gbafile, bool boot) { + if (file.isEmpty() && gbafile.isEmpty()) + return false; + if (!verifySetup()) { return false;