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I just noticed that a recent change to the CPU version of the color correct node causes it to perform slightly different. Last week, I set the offset to 0.8 to lift dark area in my z-depth image to a brighter level. Today, I noticed that is no longer working. However, if I set clamp to false on the CPU version, it works as it used to.
When I try the same thing using the GPU version, I don't have to set clamp to false.
I'm not sure if both nodes are supposed to perform the same, but there appears to be a discrepancy between them as far as raising the offset value with clamp true.
Reproduction
No response
Expected behavior
No response
Operating System
Windows (Default)
Comfy Mode
Comfy Portable (embed) (Default)
Console output
No response
Additional context
No response
The text was updated successfully, but these errors were encountered:
I have also experienced a similar issue where the normal color correct node does nothing if clamp=true but works when clamp=false. Color correct gpu works either way. I took a brief look at the code and have no idea why this could be happening.
Describe the bug
I just noticed that a recent change to the CPU version of the color correct node causes it to perform slightly different. Last week, I set the offset to 0.8 to lift dark area in my z-depth image to a brighter level. Today, I noticed that is no longer working. However, if I set clamp to false on the CPU version, it works as it used to.
When I try the same thing using the GPU version, I don't have to set clamp to false.
I'm not sure if both nodes are supposed to perform the same, but there appears to be a discrepancy between them as far as raising the offset value with clamp true.
Reproduction
No response
Expected behavior
No response
Operating System
Windows (Default)
Comfy Mode
Comfy Portable (embed) (Default)
Console output
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: