You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jul 2, 2020. It is now read-only.
I would suggest using my ioq3-ios port. It's based off of sethk's iOS port but im going to be updating it. Currently the menu's use an absolute cursor value to move the menu cursor and releaseing the touch does a button press on the button your over top of, also movement (and soon to be looking) is gradual dependent on how far you push the joystick forward. Soon looking will be able to be set between sliding across screen and using a joypad to look. Currently there is no shoot button but that will be fixed.
Also if your interested you can use spearmint-ios which is based off of zturtleman's engine which adds splitscreen support to other devices and other fixes and improvements. It also pulls iOS stuff from ioq3-ios so the same features are supported.
Hope i helped some,
~Marcus
The text was updated successfully, but these errors were encountered:
Sign up for freeto subscribe to this conversation on GitHub.
Already have an account?
Sign in.
@alexey12424323
I would suggest using my ioq3-ios port. It's based off of sethk's iOS port but im going to be updating it. Currently the menu's use an absolute cursor value to move the menu cursor and releaseing the touch does a button press on the button your over top of, also movement (and soon to be looking) is gradual dependent on how far you push the joystick forward. Soon looking will be able to be set between sliding across screen and using a joypad to look. Currently there is no shoot button but that will be fixed.
Also if your interested you can use spearmint-ios which is based off of zturtleman's engine which adds splitscreen support to other devices and other fixes and improvements. It also pulls iOS stuff from ioq3-ios so the same features are supported.
Hope i helped some,
~Marcus
The text was updated successfully, but these errors were encountered: