Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Axe I/O works perfectly #147

Closed
siegmour opened this issue Jan 2, 2021 · 1 comment
Closed

Axe I/O works perfectly #147

siegmour opened this issue Jan 2, 2021 · 1 comment

Comments

@siegmour
Copy link

siegmour commented Jan 2, 2021

Reporting that IK Multimedia's Axe I/O works perfectly with RS_ASIO. Everything is working as expected, including the buffer size change without ASIO control panel via the ini.

For users of the interface: Just make sure you have the Axe I/O Control Panel installed (which are the drivers). The required name in the RS_ASIO.ini is "AXE IO ASIO". Channels are as expected, e.g. 0 in the ini is channel 1 on the interface.

With this interface, my game runs with LatencyBuffer 1 in Rocksmith.ini and buffer size of 64. CPU is Ryzen 2700X. Interestingly to note, if the buffer size is too high (for example 256), I will get audio crackling with LatencyBuffer 1.

Thank you very much for your work on this project! It is very appreciated!

@siegmour siegmour changed the title Axe I/O works perfect Axe I/O works perfectly Jan 2, 2021
@mdias
Copy link
Owner

mdias commented Jan 2, 2021

Thank you for the report. Added to the list 👍

@mdias mdias closed this as completed Jan 2, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants