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VC++.vcxproj
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VC++.vcxproj
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{DDCD5319-C709-45D0-84E7-F4DB208C77B3}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.default.props" />
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup>
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<ProjectName>uWS</ProjectName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<TreatWChar_tAsBuiltInType Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</TreatWChar_tAsBuiltInType>
<ForceConformanceInForLoopScope Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ForceConformanceInForLoopScope>
<RuntimeTypeInfo Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</RuntimeTypeInfo>
<TreatWChar_tAsBuiltInType Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</TreatWChar_tAsBuiltInType>
<ForceConformanceInForLoopScope Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ForceConformanceInForLoopScope>
<RuntimeTypeInfo Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</RuntimeTypeInfo>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">EXPORT_WIN32_API; _CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<WarningLevel Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Level4</WarningLevel>
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<CallingConvention>Cdecl</CallingConvention>
<CompileAs>CompileAsCpp</CompileAs>
<PreprocessorDefinitions>EXPORT_WIN32_API; _CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ItemGroup>
<ClCompile Include="src\Epoll.cpp" />
<ClCompile Include="src\Extensions.cpp" />
<ClCompile Include="src\Group.cpp" />
<ClCompile Include="src\HTTPSocket.cpp" />
<ClCompile Include="src\Hub.cpp" />
<ClCompile Include="src\Networking.cpp" />
<ClCompile Include="src\Node.cpp" />
<ClCompile Include="src\Socket.cpp" />
<ClCompile Include="src\WebSocket.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\Asio.h" />
<ClInclude Include="src\Backend.h" />
<ClInclude Include="src\Epoll.h" />
<ClInclude Include="src\Extensions.h" />
<ClInclude Include="src\Group.h" />
<ClInclude Include="src\HTTPSocket.h" />
<ClInclude Include="src\Hub.h" />
<ClInclude Include="src\Libuv.h" />
<ClInclude Include="src\Networking.h" />
<ClInclude Include="src\Node.h" />
<ClInclude Include="src\Socket.h" />
<ClInclude Include="src\uWS.h" />
<ClInclude Include="src\WebSocket.h" />
<ClInclude Include="src\WebSocketProtocol.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Targets" />
</Project>