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UCAS support #23
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Hi, can I ask if there is any progress with the UCAS problem? |
My first attempt for ucas/utoc support was done at 7b7f563 and 938231b. Tested with a template project. I also tested with resized textures and the |
Will it be possible to test this version? |
I'll release a preview version this weekend, but you can use the dev branch if you want to. You can also folk my repo and run the building workflow to make Tutorial for my workflow is here. |
Hi, I have tried the DEV version of your tools, I have an asset with a texture exported from a UCAS file from UE 4.27 and it works fine there. Then I have an asset with texture from UE 5.2 and it fails to export. It always ends up with an error message see screen. Test file: |
Thanks for the testing. Here is the latest build. It still fails to read your |
Tested with UE5.1. and a preview version was released as v0.6.0. |
Related to #19 and #22.
Recent UE games store assets in
.ucas
files, not.pak
Extraction tools (e.g. FModel) can extract the assets as
.uasset
but they are missing some attributes that the standard uasset files have.So, UE4 DDS Tools should be able to detect the ucas assets, and skip the missing attributes.
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