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Hi, sorry for the late reply. I worked on other projects recently.
The issue was fixed at f8262bf.
You can see the original normal map when using sRGB as color space.
I'll merge the fixed branch later.
(The testing workflow is broken due to updates of blender.org. I need to fix it before releasing the fixed version.)
BC5_SNORM Normals when imported into blender look different
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original normal map
after importing into blender
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