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I am not able to find GL_COMPRESSED_RGBA_S3TC_DXT3_EXT format included in the PixelDataInternalFormat for compressed textures. I know it is an extension and I can see it in the "glext.h" file but why is it not included as one of the enums? Is there a way to use extensions inside oglplus that I am not aware of?
The text was updated successfully, but these errors were encountered:
I am not able to find GL_COMPRESSED_RGBA_S3TC_DXT3_EXT format included in the PixelDataInternalFormat for compressed textures. I know it is an extension and I can see it in the "glext.h" file but why is it not included as one of the enums? Is there a way to use extensions inside oglplus that I am not aware of?
The text was updated successfully, but these errors were encountered: