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Releases: matthewkirby/plando-random-settings

5.2.54 R-2 v1 - Mask of Truth, Mask of Truth

19 Sep 21:19
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  • Added a change log!
  • Slight adjustment to hint requirements in weights file. Mask of Truth/Stone of Agony/free: 10/10/70 to 12.5/12.5/75
  • Removed hints require Mask of Truth temporarily due to rando bug. We have moved the weighting to hints require Stone of Agony: 0/25/75
  • Split version file off of the primary script to avoid users accidentally editing it
  • Each version now also plandos the first two symbols of the seed hash. This can be used to know if the seed was generated with the correct version of this script.
  • We explicitly check both the version of the randomizer and the version of the weights file to ensure that everything matches up. The rando must have the same major and minor versions and current or more recent fix number.

5-2-46R1.2

31 Aug 06:18
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Closed forest removed from weighting until no longer broken.

5-2-46R1.1

30 Aug 17:44
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Final starting build for Season 2 rando rando league.

5-2-44R1.2

11 Aug 21:02
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  • Added support for the open kak gate and open mask shop.
  • Added conditionals
    • No minimal triforce hunt
    • No ice trap onslaught/mayhem with quad/ohko

5-2-44R1.1

11 Aug 20:59
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  • Added support for the open kak gate and open mask shop.
  • Added conditionals
    • No minimal triforce hunt
    • No ice trap onslaught/mayhem with quad/ohko

5-2-30R.2.0

30 Jul 22:33
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Now use weights for season 2!

5-2-30R.1.0

09 Jul 19:15
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  • Lens logic settings updated
  • README finally added! =)

5-2-12R.2.0

25 Apr 04:18
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  • Shuffle Medigoron and carpet salesman no longer broken and is randomized
  • Skip first minigame is no longer broken and is randomized

5-2-12R.1.0

24 Apr 16:10
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  • Big poes now drawn weighted to the low end.
  • Updated version of roman branch randomizer that should be used with this script (5.2.12R)

v5-2-4R.2.3

22 Apr 20:53
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Manually set S3 standard settings as well as enabling the pass through one way collisions trick to streamline the seed-making process.