forked from gsempe/JFCommon
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathJFOpenGLVertex.h
89 lines (71 loc) · 2.33 KB
/
JFOpenGLVertex.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
//
// JFOpenGLVertex.h
// JFCommon
//
// Created by Jason Fuerstenberg on 2006/07/12.
// Copyright (c) 2006 Jason Fuerstenberg. All rights reserved.
//
// http://www.jayfuerstenberg.com
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// NOTE: Be sure to include OpenGL.framework in your project!
#import <Foundation/Foundation.h>
#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
#import <OpenGLES/EAGL.h>
#import <OpenGLES/ES1/gl.h>
#import <OpenGLES/ES1/glext.h>
#elif TARGET_OS_MAC
#import <OpenGL/gl.h>
#import <OpenGL/glu.h>
#import <OpenGL/CGLTypes.h>
#endif
#import <math.h>
/*
* A vertex for rendering points, lines, quads.
*/
@interface JFOpenGLVertex : NSObject {
// NOTE: For optimization reasons going with a C-struct style of public access.
@public
// Coordinates
GLfloat _x;
GLfloat _y;
GLfloat _z;
// Color components
GLfloat _red;
GLfloat _green;
GLfloat _blue;
GLfloat _alpha;
// Texture coordinates
GLfloat _u;
GLfloat _v;
}
#pragma mark - Object lifecycle methods
+ (id) vertex;
+ (id) vertexWithX: (GLfloat) x y: (GLfloat) y z: (GLfloat) z;
- (id) initWithX: (GLfloat) x y: (GLfloat) y z: (GLfloat) z;
#pragma mark - Getter / setter methods
- (void) setRed: (GLfloat) red green: (GLfloat) green blue: (GLfloat) blue;
- (void) setAlpha: (GLfloat) alpha;
- (GLfloat) alpha;
- (void) setU: (GLfloat) u v: (GLfloat) v;
#pragma mark - Other methods
- (void) mirrorXyzOf: (JFOpenGLVertex *) source;
- (void) mirrorUvOf: (JFOpenGLVertex *) source;
- (void) mirror: (JFOpenGLVertex *) source;
- (void) setRelativeToVertex: (JFOpenGLVertex *) vertex;
- (void) setRelativeToX: (GLfloat) x y: (GLfloat) y z: (GLfloat) z;
+ (BOOL) isReferencePoint: (JFOpenGLVertex *) a equalTo: (JFOpenGLVertex *) b;
#pragma mark - Calculation methods
- (GLfloat) distanceTo: (JFOpenGLVertex *) other;
@end