Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add Support for GDScript Syntax Highlighting #478

Closed
ghost opened this issue Aug 24, 2018 · 2 comments
Closed

Add Support for GDScript Syntax Highlighting #478

ghost opened this issue Aug 24, 2018 · 2 comments

Comments

@ghost
Copy link

ghost commented Aug 24, 2018

GDScript is the official scripting language of the promising Godot game engine.

It is rising in popularity and becoming a force on its own for game development.

Supporting it for syntax highlighting makes total sense imo.

@fxha
Copy link
Contributor

fxha commented Aug 25, 2018

We use CodeMirror to display code blocks. Unfortunately GDScript syntax highliting is not available, you can find a list of all languages here. Maybe you or someone else can provide/create a custom syntax file.

@Jocs
Copy link
Member

Jocs commented Oct 25, 2018

@infosisio We have change the highlight library from CodeMirror to Prism, but it still not support GDScript you can make a PR to prism add GDScript highlight support.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants