In general, Google's coding standard is used, and we strongly encourage to read it.
Below are our specific (but not all!) exceptions to the Google's coding standard:
- All code should conform to the C++14 standard (not C++17 or higher).
- We use
.cpp
and.hpp
files, not.cc
and.h
(.c
and.h
are used for C code), in UTF-8 encoding. - File names are lowercase with underscores, like
file_reader.cpp
. - We use
#pragma once
instead of the#define
Guard in header files. - Includes are sorted and grouped by directory, there should be newlines between different directories.
- Order of directories in includes: "current_dir/current_file.hpp", includes from other dirs sorted by dependencies (e.g. indexer, then coding, then base), "defines.hpp", C++ standard library headers, boost headers, 3party.
- We ARE using C++ exceptions.
- We are using all features of C++11 (the only known exception is thread_local which is not fully supported on all platforms).
- We try to limit the usage of boost libraries which require linking (and prefer C++11 types over their boost counterparts).
Naming and formatting
-
We ALWAYS use two spaces indent and don't use tabs.
-
We don't have strict limits on line width, but keep it reasonable to fit on the screen. The advised width is that written in the .clang-format file (currently 100).
-
Doxygen-style comments can be used.
-
Underscores are allowed only in prefixes for member variables and namespace names, like
int m_countriesCount; namespace utf_parser
. -
Use right-to-left order for variables/params:
string const & s
(reference to the const string). -
In one line
if
,for
,while
we do not use brackets. If one linefor
orwhile
is combined with one lineif
, do use brackets for cycle. -
Space after the keyword in conditions and loops. Space after
;
infor
loop. -
Space between binary operators:
x = y * y + z * z
. -
Space after double dash.
-
We use
using
keyword instead oftypedef
. -
We do not use the Systems Hungarian Notation: do not add the "p" suffix to your pointer variable names and the "T" prefix or suffix to your type names.
-
Compile-time constants must be named in camelCase, starting with a lower-case
k
, e.g.kCompileTimeConstant
and marked asconstexpr
when possible. -
Values of enum classes must be named in CamelCase, e.g.
enum class Color { Red, Green, LightBlue };
. -
Macros and C-style enums must be named in UPPER_CASE, and enum values must be prefixed with a capitalized enum name.
Note that macros complicate debugging, and old-style enums have dangerous implicit conversions to integers, and tend to clutter containing namespaces. Avoid them when possible - use
const
orconstexpr
instead of macros, and enum classes instead of enums.
We write code without warnings!
Most of our coding style is specified in a configuration file for ClangFormat.
To automatically format a file, install clang-format
and run:
clang-format -i file.cpp file.hpp other_file.cpp
#pragma once
#include <math>
uint16_t constexpr kBufferSize = 255;
// C-style enums are ALL_CAPS. But remember that C++11 enum classes are preferred.
enum Type
{
TYPE_INTEGER,
TYPE_FLOAT,
TYPE_STRING
};
using TMyTypeStartsWithCapitalTLetter = double;
class ComplexClass
{
public:
Complex(double rePart, double imPart) : m_re(rePart), m_im(imPart) {}
double Modulus() const
{
double const rere = m_re * m_re;
double const imim = m_im * m_im;
return sqrt(rere + imim);
}
double OneLineMethod() const { return m_re; }
private:
// We use the "m_" prefix for member variables.
double m_re;
double m_im;
};
namespace
{
void CamelCaseFunctionName(int lowerCamelCaseVar)
{
static int counter = 0;
counter += lowerCamelCaseVar;
}
} // namespace
namespace lower_case
{
template <typename TypenameWithoutAffixes>
void SomeFoo(int a, int b,
TypenameWithoutAffixes /* We avoid compilation warnings. */)
{
for (int i = 0; i < a; ++i)
{
// IMPORTANT! We DON'T use one-liners for if statements for easier debugging.
// The following syntax is invalid: if (i < b) Bar(i);
if (i < b)
Bar(i);
else
{
Bar(i);
Bar(b);
// Commented out the call.
// Bar(c);
}
}
}
} // namespace lower_case
// Switch formatting.
int Foo(int a)
{
switch (a)
{
case 1:
Bar(1);
break;
case 2:
{
Bar(2);
break;
}
case 3:
default:
Bar(3);
break;
}
return 0;
}
// Loops formatting.
if (condition)
foo();
else
bar();
if (condition)
{
if (condition)
foo();
else
bar();
}
for (size_t i = 0; i < size; ++i)
foo(i);
while (true)
{
if (condition)
break;
}
// Space after the keyword.
if (condition)
{
}
for (size_t i = 0; i < 5; ++i)
{
}
while (condition)
{
}
switch (i)
{
}
// Space between operators, and don't use space between unary operator and expression.
x = 0;
x = -5;
++x;
x--;
x *= 5;
if (x && !y)
{
}
v = w * x + y / z;
v = w * (x + z);
// Space after double dash. And full sentences in comments.
- If you see outdated code which can be improved, DO IT NOW (but in a separate pull request)!
- Your code should work at least on [mac|linux|android][x86|x86_64], [ios|android][x86|armv7|arm64] architectures
- Your code should compile with gcc 6.0+ and clang 5.0+
- Try to avoid using any new 3party library if it is not fully tested and supported on all our platforms
- Cover your code with unit tests. See examples for existing libraries
- Check Base and Coding libraries for most of the basic functions
- Ask your team if you have any questions
- Use [email protected] mailing list to ask all developers and [email protected] mailing list to post bugs
- Release builds contain debugging information (for profiling), production builds do not
- If you don't have enough time to make it right, leave a
// TODO(DeveloperName): need to fix it
comment
#ifdef DEBUG | RELEASE | OMIM_PRODUCTION
#ifdef OMIM_OS_ANDROID | OMIM_OS_IPHONE | OMIM_OS_MAC
(and some other useful OS-related macros, seestd/target_os.hpp
)- Use
ASSERT(expression, (out message))
andASSERT_XXXXXX
macros often to check code validity in DEBUG builds - Use
CHECK(expression, (out message))
andCHECK_XXXXXX
macros to check code validity in all builds - Use
LOG(level, (message))
for logging, below is more detailed description for level:LINFO
- always prints log messageLDEBUG
- logs only in DEBUGLWARNING
- the same asLINFO
but catches your attentionLERROR
- the same asLWARNING
, but crashes in DEBUG and works in RELEASELCRITICAL
- the same asLERROR
and ALWAYS crashes
- Need scope guard? Check
SCOPE_GUARD(name, func)
- Use
std::array::size()
to calculate plain C-array's size - Declare your own exceptions with
DECLARE_EXCEPTION(name, baseException)
, wherebaseException
is usuallyRootException
- Throw exceptions with
MYTHROW(exceptionName, (message))
- A lot of useful string conversion utils are in
base/string_utils.hpp