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libGDX 1.9.7 #434

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devemux86 opened this issue Oct 27, 2017 · 7 comments
Closed

libGDX 1.9.7 #434

devemux86 opened this issue Oct 27, 2017 · 7 comments
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@devemux86
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Update libGDX to 1.9.7.

@devemux86 devemux86 added this to the 0.9.0 milestone Oct 27, 2017
@devemux86 devemux86 self-assigned this Oct 27, 2017
@Longri
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Longri commented Oct 27, 2017

I can do this, but I have to test the RoboVm update first.

@devemux86
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devemux86 commented Oct 27, 2017

I need to finish #433 first, as more urgent.
Then I'll test Android, Desktop & Web and you can check the iOS?

@devemux86
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I integrated libGDX 1.9.7 and updated RoboVM.
@Longri can you check iOS?

@Longri
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Longri commented Oct 30, 2017

Yeah, sure, but one more question.
Should I install Android Studio 3.0 now?

Personally, I always work with IntelliJ. But here on a Windows computer had problems with the Gradle PlugIn, which absolutely wanted AndroidStudio.
I haven't tried it on Mac yet. But I would prefer IntelliJ.

@devemux86
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IntelliJ works with Gradle 4, I haven't tried the Android plugin 3 with it, normally should work too.

@devemux86
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Gradle has changed a lot in this major version and was a bit difficult to fix all modules building again with the new required dependencies API. So extra care is needed.. 🙂

@Longri
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Longri commented Nov 7, 2017

Sorry for the late reply.
But I had some problems because my iPhone 5 is no longer supported.
Here I had to install older versions of some tools.

But yes, the update to LibGdx 1.9.7 works with the latest RoboVm version 2.3.3

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