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Explosion_Fail.tscn
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[gd_scene load_steps=7 format=2]
[ext_resource path="res://Sprites/MeteorFire.png" type="Texture" id=1]
[sub_resource type="Gradient" id=1]
offsets = PoolRealArray( 0.597633, 1 )
colors = PoolColorArray( 0.648438, 0.159319, 0.063324, 1, 0.963237, 0.978437, 0.889997, 0 )
[sub_resource type="GradientTexture" id=2]
flags = 4
gradient = SubResource( 1 )
width = 2048
[sub_resource type="Curve" id=3]
min_value = 0.0
max_value = 1.0
bake_resolution = 100
_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 0.749725, 0.478516 ), -1.48115, -1.48115, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
[sub_resource type="CurveTexture" id=4]
flags = 4
width = 2048
curve = SubResource( 3 )
[sub_resource type="ParticlesMaterial" id=5]
render_priority = 0
trail_divisor = 1
emission_shape = 1
emission_sphere_radius = 1.0
flag_align_y = false
flag_rotate_y = false
flag_disable_z = true
spread = 180.0
flatness = 0.0
gravity = Vector3( 0, 800, 0 )
initial_velocity = 300.0
initial_velocity_random = 0.0
angular_velocity = 0.0
angular_velocity_random = 0.0
orbit_velocity = 0.0
orbit_velocity_random = 0.0
linear_accel = 0.0
linear_accel_random = 0.0
radial_accel = 0.0
radial_accel_random = 0.0
tangential_accel = 0.0
tangential_accel_random = 0.0
damping = 0.0
damping_random = 0.0
angle = 0.0
angle_random = 0.0
scale = 0.1
scale_random = 0.0
scale_curve = SubResource( 4 )
color_ramp = SubResource( 2 )
hue_variation = 0.0
hue_variation_random = 0.0
anim_speed = 0.0
anim_speed_random = 0.0
anim_offset = 0.0
anim_offset_random = 0.0
anim_loop = false
_sections_unfolded = [ "Color", "Gravity", "Initial Velocity", "Orbit Velocity", "Resource", "Scale" ]
[node name="Particles2D" type="Particles2D"]
z_index = 1
emitting = false
amount = 20
lifetime = 0.5
one_shot = true
preprocess = 0.0
speed_scale = 1.0
explosiveness = 0.5
randomness = 0.3
fixed_fps = 0
fract_delta = true
visibility_rect = Rect2( -100, -100, 200, 200 )
local_coords = true
draw_order = 0
process_material = SubResource( 5 )
texture = ExtResource( 1 )
normal_map = null
h_frames = 1
v_frames = 1
_sections_unfolded = [ "Drawing", "Process Material", "Time", "Z Index" ]