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Crash in pendingFetches array in a serial dispatch queue. #83

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phamnhatanh1234 opened this issue Jun 19, 2019 · 5 comments
Open

Crash in pendingFetches array in a serial dispatch queue. #83

phamnhatanh1234 opened this issue Jun 19, 2019 · 5 comments

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@phamnhatanh1234
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I've seen you guys fix crash on it. Unfortunately, It remains crash when I turn on the AR mode (sometimes). Please check it one more time.

@xinnai
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xinnai commented Jul 11, 2019

same problem...

@xinnai
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xinnai commented Jul 11, 2019

I found my code is not the latest ,my version of mapboxscenekit is 0.1.0, which version do you use?

@phamnhatanh1234
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I have asked the contributor and he advises me using the another branch: queueAndFetchesCrashFixes.

@xinnai
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xinnai commented Jul 12, 2019

oh, thank you very much. Did this branch fix your crash? I found it helpfull but I am not sure if crash will happen again because it doesn't appear every time...

@phamnhatanh1234
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phamnhatanh1234 commented Jul 12, 2019

Yes, this branch fixed my crash. It still crashes but only if you turn on and turn off the AR Map many times (30-40) repeatedly, the crashes now are related to memory storage.
This email I have received:
Hi Anh,

Yes I’ve experience this issue quite frequently, fortunately there is a fix out there waiting to be merged in to master. Try using the branch queueAndFetchesCrashFixes. If you need any help with using a specific branch from cocoapods or Carthage I can help you there too!

Have a good one,
Cameron Deardorff

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