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Check if terrain data has finished loading before trying to add things to map #63

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morgane opened this issue Oct 9, 2018 · 0 comments

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@morgane
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morgane commented Oct 9, 2018

For example, when calling positionForLocation(CLLocation) on a terrain node, you do first need the terrain node to have finished loading. Otherwise, this will throw a cryptic error that's hard to understand and won't guide you to the real problem.

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