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This repository has been archived by the owner on Aug 8, 2023. It is now read-only.
Me and @springmeyer can't get the app to run on the emulator due to it not providing any GL ES 2.0 configs from eglChooseConfig when using EGL_CONFORMANT = EGL_OPENGL_ES2_BIT.
OK I got it working in emulator after trying many combos.
We can't use EGL_CONFORMANT, EGL_OPENGL_ES2_BIT in eglChooseConfig, despite the fact that later on eglGetConfigAttrib tells us EGL_CONFORMANT = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT for every config it returns!
Emulator also does not like EGL_COLOR_BUFFER_TYPE, EGL_RGB_BUFFER, setting that causes eglChooseConfig to fail.
Me and @springmeyer can't get the app to run on the emulator due to it not providing any GL ES 2.0 configs from eglChooseConfig when using EGL_CONFORMANT = EGL_OPENGL_ES2_BIT.
I submitted it to Google to see what they say:
https://code.google.com/p/android/issues/detail?id=78977
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