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Too much drift pan resistance at z0–z1 #3655
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FWIW noticing this on Android as well, adding |
Maybe it’s related to the call to |
Another case of panning "bouncing back" is when the map is tilted and you drag downward on the top forcefully — the map will shoot downward, rather than upward. |
we should maybe take the time to |
I was able to pinpoint it to this commit.
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This was fixed in #4214. |
I don’t have access to that video, but I can’t reproduce the original issue in a980f72 on iOS or OS X. Maybe what you’re seeing is unrelated? |
I just saw a difference between what I had seen during git bisecting and what we have now on master. Thinking a bit more about this I don't feel this is worth putting more time into. There are other priorities that are more important. Going to close. |
At z0 and z1, if you flick the map, it gets caught on something and even bounces back. Possibly related to #3588.
/cc @friedbunny
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