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annotation.cpp
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#include <mbgl/map/annotation.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/tile_id.hpp>
#include <mbgl/map/live_tile.hpp>
#include <mbgl/map/map_data.hpp>
#include <mbgl/util/constants.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/util/std.hpp>
#include <algorithm>
#include <memory>
namespace mbgl {
Annotation::Annotation(AnnotationType type_,
const AnnotationSegments& geometry_,
const StyleProperties& styleProperties_)
: styleProperties(styleProperties_),
type(type_),
geometry(geometry_),
bounds([this] {
LatLngBounds bounds_;
if (type == AnnotationType::Point) {
bounds_ = { getPoint(), getPoint() };
} else {
for (auto& segment : geometry) {
for (auto& point : segment) {
bounds_.extend(point);
}
}
}
return bounds_;
}()) {
}
LatLng Annotation::getPoint() const {
// Return the first line's first point. Shortcut for point annotations.
assert(!geometry.empty());
assert(!geometry[0].empty());
return geometry[0][0];
}
AnnotationManager::AnnotationManager() {}
AnnotationManager::~AnnotationManager() {
// leave this here because the header file doesn't have a definition of
// Annotation so we can't destruct the object with just the header file.
}
void AnnotationManager::markStaleTiles(std::unordered_set<TileID, TileID::Hash> ids) {
std::lock_guard<std::mutex> lock(mtx);
std::copy(ids.begin(), ids.end(), std::inserter(staleTiles, staleTiles.begin()));
}
std::unordered_set<TileID, TileID::Hash> AnnotationManager::resetStaleTiles() {
std::lock_guard<std::mutex> lock(mtx);
return std::move(staleTiles);
}
void AnnotationManager::setDefaultPointAnnotationSymbol(const std::string& symbol) {
std::lock_guard<std::mutex> lock(mtx);
defaultPointAnnotationSymbol = symbol;
}
uint32_t AnnotationManager::nextID() {
return nextID_++;
}
vec2<double> AnnotationManager::projectPoint(const LatLng& point) {
// Project a coordinate into unit space in a square map.
const double sine = std::sin(point.latitude * M_PI / 180.0);
const double x = point.longitude / 360.0 + 0.5;
const double y = 0.5 - 0.25 * std::log((1.0 + sine) / (1.0 - sine)) / M_PI;
return { x, y };
}
std::pair<std::unordered_set<TileID, TileID::Hash>, AnnotationIDs>
AnnotationManager::addAnnotations(const AnnotationType type,
const std::vector<AnnotationSegments>& segments,
const StyleProperties& styleProperties,
const AnnotationsProperties& annotationsProperties,
const MapData& data) {
std::lock_guard<std::mutex> lock(mtx);
// We pre-generate tiles to contain each annotation up to the map's max zoom.
// We do this for fast rendering without projection conversions on the fly, as well as
// to simplify bounding box queries of annotations later. Tiles get invalidated when
// annotations are added or removed in order to refresh the map render without
// touching the base map underneath.
AnnotationIDs annotationIDs;
annotationIDs.reserve((type == AnnotationType::Shape ?
segments.size() : // shapes
segments[0][0].size())); // points
std::unordered_set<TileID, TileID::Hash> affectedTiles;
const uint8_t maxZoom = data.transform.getMaxZoom();
for (size_t s = 0; s < segments.size(); ++s) {
auto& shape = segments[s];
std::vector<std::vector<vec2<double>>> projectedShape;
projectedShape.reserve(shape.size());
const uint32_t annotationID = nextID();
for (size_t l = 0; l < shape.size(); ++l) {
auto& line = shape[l];
std::vector<vec2<double>> projectedLine;
projectedLine.reserve(line.size());
for (size_t p = 0; p < line.size(); ++p) {
auto& point = line[p];
// projection conversion into unit space
const auto pp = projectPoint(point);
projectedLine.push_back(pp);
}
projectedShape.push_back(projectedLine);
}
std::unordered_map<std::string, std::string> featureProperties;
if (type == AnnotationType::Point) {
// at render time we style the point according to its {sprite} field
const std::string& symbol = annotationsProperties.at("symbols")[s];
if (symbol.length()) {
featureProperties.emplace("sprite", symbol);
} else {
featureProperties.emplace("sprite", defaultPointAnnotationSymbol);
}
}
auto featureAffectedTiles = addTileFeature(
annotationID,
shape,
projectedShape,
type,
styleProperties,
featureProperties,
maxZoom
);
std::copy(featureAffectedTiles.begin(), featureAffectedTiles.end(), std::inserter(affectedTiles, affectedTiles.begin()));
annotationIDs.push_back(annotationID);
}
// Tile:IDs that need refreshed and the annotation identifiers held onto by the client.
return std::make_pair(affectedTiles, annotationIDs);
}
std::unordered_set<TileID, TileID::Hash>
AnnotationManager::addTileFeature(const uint32_t annotationID,
const AnnotationSegments& segments,
const std::vector<std::vector<vec2<double>>>& projectedFeature,
const AnnotationType& type,
const StyleProperties& styleProperties,
const std::unordered_map<std::string, std::string>& featureProperties,
const uint8_t maxZoom) {
// track the annotation global ID and its original geometry
auto anno_it = annotations.emplace(annotationID,
util::make_unique<Annotation>(type, segments, styleProperties));
if (type == AnnotationType::Shape) {
orderedShapeAnnotations.push_back(annotationID);
}
// side length of map at max zoom
uint32_t z2 = 1 << maxZoom;
const uint16_t extent = 4096;
uint32_t x = 0;
uint32_t y = 0;
std::unordered_set<TileID, TileID::Hash> affectedTiles;
for (int8_t z = maxZoom; z >= 0; z--) {
GeometryCollection geometries;
if (type == AnnotationType::Point) {
auto& pp = projectedFeature[0][0];
x = pp.x * z2;
y = pp.y * z2;
const Coordinate coordinate(extent * (pp.x * z2 - x), extent * (pp.y * z2 - y));
geometries = {{ {{ coordinate }} }};
} else {
for (size_t l = 0; l < projectedFeature.size(); ++l) {
std::vector<Coordinate> line;
for (size_t p = 0; p < projectedFeature[l].size(); ++p) {
auto& pp = projectedFeature[l][p];
x = pp.x * z2;
y = pp.y * z2;
const Coordinate coordinate(extent * (pp.x * z2 - x), extent * (pp.y * z2 - y));
line.push_back(coordinate);
}
geometries.push_back(line);
}
}
auto tileID = TileID(z, x, y);
// create tile feature
auto feature = std::make_shared<const LiveTileFeature>(
(type == AnnotationType::Point ? FeatureType::Point : FeatureType::LineString),
geometries,
featureProperties
);
// check for tile & create if necessary
auto tile_pos = tiles.emplace(tileID,
std::make_pair(std::unordered_set<uint32_t>({ annotationID }),
util::make_unique<LiveTile>()));
// check for annotation layer & create if necessary
util::ptr<LiveTileLayer> layer;
std::string layerID = "";
if (type == AnnotationType::Point) {
layerID = PointLayerID;
} else {
layerID = ShapeLayerID + "." + std::to_string(annotationID);
}
if (tile_pos.second || tile_pos.first->second.second->getMutableLayer(layerID) == nullptr) {
layer = std::make_shared<LiveTileLayer>();
tile_pos.first->second.second->addLayer(layerID, layer);
} else {
layer = tile_pos.first->second.second->getMutableLayer(layerID);
// associate annotation with tile
tile_pos.first->second.first.insert(annotationID);
}
// add feature to layer
layer->addFeature(feature);
// Record annotation association with tile and tile feature. This is used to determine stale tiles,
// as well as to remove the feature from the tile upon annotation deletion.
anno_it.first->second->tileFeatures.emplace(tileID, std::weak_ptr<const LiveTileFeature>(feature));
// track affected tile
affectedTiles.insert(tileID);
// get ready for the next-lower zoom number
z2 /= 2;
x /= 2;
y /= 2;
}
return affectedTiles;
}
std::pair<std::unordered_set<TileID, TileID::Hash>, AnnotationIDs>
AnnotationManager::addPointAnnotations(const AnnotationSegment& points,
const AnnotationsProperties& annotationsProperties,
const MapData& data) {
return addAnnotations(AnnotationType::Point,
{ { points } },
defaultStyleProperties<SymbolProperties>(),
annotationsProperties,
data);
}
std::pair<std::unordered_set<TileID, TileID::Hash>, AnnotationIDs>
AnnotationManager::addShapeAnnotations(const std::vector<AnnotationSegments>& shapes,
const StyleProperties& styleProperties,
const AnnotationsProperties& annotationsProperties,
const MapData& data) {
return addAnnotations(AnnotationType::Shape,
shapes,
styleProperties,
annotationsProperties,
data);
}
std::unordered_set<TileID, TileID::Hash> AnnotationManager::removeAnnotations(const AnnotationIDs& ids,
const MapData& data) {
std::lock_guard<std::mutex> lock(mtx);
std::unordered_set<TileID, TileID::Hash> affectedTiles;
std::vector<uint32_t> z2s;
const uint8_t zoomCount = data.transform.getMaxZoom() + 1;
z2s.reserve(zoomCount);
for (uint8_t z = 0; z < zoomCount; ++z) {
z2s.emplace_back(1<< z);
}
LatLng latLng;
vec2<double> p;
uint32_t x, y;
// iterate annotation id's passed
for (const auto& annotationID : ids) {
// grab annotation object
const auto& annotation_it = annotations.find(annotationID);
if (annotation_it != annotations.end()) {
const auto& annotation = annotation_it->second;
// calculate annotation's affected tile for each zoom
for (uint8_t z = 0; z < zoomCount; ++z) {
latLng = annotation->getPoint();
p = projectPoint(latLng);
x = z2s[z] * p.x;
y = z2s[z] * p.y;
TileID tid(z, x, y);
// erase annotation from tile's list
auto& tileAnnotations = tiles[tid].first;
tileAnnotations.erase(annotationID);
// remove annotation's features from tile
const auto& features_it = annotation->tileFeatures.find(tid);
if (features_it != annotation->tileFeatures.end()) {
const auto& layer =
tiles[tid].second->getMutableLayer(PointLayerID); //
layer->removeFeature(features_it->second);
affectedTiles.insert(tid);
}
}
annotations.erase(annotationID);
}
}
// TileIDs for tiles that need refreshed.
return affectedTiles;
}
const std::unique_ptr<Annotation>& AnnotationManager::getAnnotationWithID(uint32_t annotationID) const {
std::lock_guard<std::mutex> lock(mtx);
auto anno_it = annotations.find(annotationID);
assert(anno_it != annotations.end());
return anno_it->second;
}
AnnotationIDs AnnotationManager::getAnnotationsInBounds(const LatLngBounds& queryBounds,
const MapData& data) const {
std::lock_guard<std::mutex> lock(mtx);
const uint8_t z = data.transform.getMaxZoom();
const uint32_t z2 = 1 << z;
const vec2<double> swPoint = projectPoint(queryBounds.sw);
const vec2<double> nePoint = projectPoint(queryBounds.ne);
// tiles number y from top down
const TileID nwTile(z, swPoint.x * z2, nePoint.y * z2);
const TileID seTile(z, nePoint.x * z2, swPoint.y * z2);
AnnotationIDs matchingAnnotations;
for (auto& tile : tiles) {
TileID id = tile.first;
if (id.z == z) {
if (id.x >= nwTile.x && id.x <= seTile.x && id.y >= nwTile.y && id.y <= seTile.y) {
if (id.x > nwTile.x && id.x < seTile.x && id.y > nwTile.y && id.y < seTile.y) {
// Trivial accept; this tile is completely inside the query bounds, so
// we'll return all of its annotations.
std::copy(tile.second.first.begin(), tile.second.first.end(),
std::back_inserter(matchingAnnotations));
} else {
// This tile is intersected by the query bounds. We need to check the
// tile's annotations' bounding boxes individually.
std::copy_if(tile.second.first.begin(), tile.second.first.end(),
std::back_inserter(matchingAnnotations),
[&](const uint32_t annotationID) -> bool {
const auto it = annotations.find(annotationID);
if (it != annotations.end()) {
const LatLngBounds annoBounds = it->second->getBounds();
return (annoBounds.sw.latitude >= queryBounds.sw.latitude &&
annoBounds.ne.latitude <= queryBounds.ne.latitude &&
annoBounds.sw.longitude >= queryBounds.sw.longitude &&
annoBounds.ne.longitude <= queryBounds.ne.longitude);
} else {
return false;
}
});
}
}
}
}
return matchingAnnotations;
}
LatLngBounds AnnotationManager::getBoundsForAnnotations(const AnnotationIDs& ids) const {
std::lock_guard<std::mutex> lock(mtx);
LatLngBounds bounds;
for (auto id : ids) {
const auto annotation_it = annotations.find(id);
if (annotation_it != annotations.end()) {
bounds.extend(annotation_it->second->getPoint());
}
}
return bounds;
}
const LiveTile* AnnotationManager::getTile(const TileID& id) {
std::lock_guard<std::mutex> lock(mtx);
const auto tile_it = tiles.find(id);
if (tile_it != tiles.end()) {
return tile_it->second.second.get();
}
return nullptr;
}
const std::string AnnotationManager::PointLayerID = "com.mapbox.annotations.points";
const std::string AnnotationManager::ShapeLayerID = "com.mapbox.annotations.shape";
}