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For my project I need to create custom markers dynamically. Currently, I am using the 2D Canvas API to draw icons on a custom layer in Google Maps. For performance reasons I'm interested in switching to Mapbox GL.
I understand that WebGL works with textures that have to be loaded into the graphics context. Afaik Mapbox GL currently only allows spritesheets that have been built through Mapbox studio.
Would it be possible to add support for dynamically created spritesheets (ie. the spritesheets are drawn at runtime using the Canvas API)?
For my project I need to create custom markers dynamically. Currently, I am using the 2D Canvas API to draw icons on a custom layer in Google Maps. For performance reasons I'm interested in switching to Mapbox GL.
I understand that WebGL works with textures that have to be loaded into the graphics context. Afaik Mapbox GL currently only allows spritesheets that have been built through Mapbox studio.
Would it be possible to add support for dynamically created spritesheets (ie. the spritesheets are drawn at runtime using the Canvas API)?
Related issues: #358, #1760, #656.
Demo of my project: http://racemap.de/player/haj-hannover-marathon-42km_2015-04-19/
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