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Copy pathTonUino2.1.LEDRing_StatusLED_V2.ino
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TonUino2.1.LEDRing_StatusLED_V2.ino
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/* DEV Version Barnosch LED Ring Mod - 20.9.2019 V2
Optional: 5 Tasten
Optional: LED Ring (24) MOD - FASTLED or NEOPIXEL
Optional: Zusätzliche StatusLED auf PIN 5
Extra LEDs für Lauter/Weiter und Leiser/Zurück
Orig DEV Version_Stand 12.5.2019 */
#include <DFMiniMp3.h>
#include <EEPROM.h>
#include <JC_Button.h>
#include <MFRC522.h>
#include <SPI.h>
#include <SoftwareSerial.h>
#include <avr/sleep.h>
/*
_____ _____ _____ _____ _____
|_ _|___ ___| | | | | | |
| | | . | | | |- -| | | | | |
|_| |___|_|_|_____|_____|_|___|_____|
TonUINO Version 2.1
created by Thorsten Voß and licensed under GNU/GPL.
Information and contribution at https://tonuino.de.
*/
static const uint32_t cardCookie = 322417479;
//#define FIVEBUTTONS // uncomment the line to enable five button support
#define STATUSLED // 1/2 uncomment the two lines to enable the StatusLED
#define statusLedPin 5 // 2/2 Pin für die Status LED
#define PLUSMINUS // 1/3 uncomment if no LED Buttons are used
#define louderLED 7 // 2/3 Pin für Louder/Next LED
#define lowerLED 8 // 3/3 Pin für Lower/Previous LED
// Please only enable one of the below LED Options
//#define LEDRING // uncomment the line to enable LED RING FASTLED support
#define LED_SR // uncomment the line to enable LED RING NEOPIXEL support
#ifdef LEDRING // FastLED
#include <FastLED.h>
#define DATA_PIN 6
#define NUM_LEDS 24 // Anzahl der LEDs auf dem Ring
FASTLED_USING_NAMESPACE // FastLED define und Brightness
#define LED_TYPE WS2812
#define COLOR_ORDER GRB //RGB. Falls die Farben des Rings falsch angezeigt werden hier umstellen
CRGB leds[NUM_LEDS];
#define BRIGHTNESS1 3 // Helligkeit für FastLED Low (wenn z.B. KEINE Musik gespielt wird)
#define BRIGHTNESS2 30 // Helligkeit für FastLED High (wenn z.B Musik gespielt wird)
#define BRIGHTNESS3 50 // Helligkeit für FastLED bei Bestätigung z.B. Blinken o.ä.
#define BRIGHTNESS4 10
#define FRAMES_PER_SECOND 120
#endif
#ifdef LED_SR // NeoPixel
#include <Adafruit_NeoPixel.h>
#define LED_PIN 6
#define LED_COUNT 24
Adafruit_NeoPixel strip(LED_COUNT, LED_PIN, NEO_GRB + NEO_KHZ800);
// Zählvarbiablen
uint16_t loopCountdown; // Runterzählen der Loops
uint16_t lsrLoopCountWait; // Definierte Anzahl wieviele Loops runtergezählt werden sollen, also wie lange gewartet wird
uint8_t animationCountdown; // Wie oft die einmalige Animation ausgeführt wird bevor es zurück in die Hauptschleife (Animationsmodus 0) geht
uint8_t x;
uint8_t y;
uint8_t z;
uint8_t i;
// Datenvarbiablen
uint32_t lsrColorUp = strip.Color(0, 255, 0); // Farbe wird bei Animation nächstes Lied verwendet
uint32_t lsrColorDown = strip.Color(0, 0, 255); // Farbe wird bei Animation Lied zurück verwendet
uint8_t currentDetectedVolume; // Speichern der aktuellen Lautstärke für späteren Vergleich
uint8_t lastDetectedVolume; // Speichern der Lautstärke um die Animation nur ein mal zu triggern
uint8_t volumeScope; // Differenz der von euch eingestellten minimalen und maximalen Lautstärke
uint8_t volumeScopeAmount; // Lautstärkenwert in deinem Scope
uint8_t currentDetectedTrack; // Speichern des aktuellen Tracks für späteren Vergleich
uint8_t lastDetectedTrack; // Speichern des Tracks um die Animation nur ein mal zu triggern
uint8_t lsrAnimationMode; // Animationsmodus - 0: Daueranimation, 1-2 einmalige Animation (als Unterbrechung zu 0)
uint8_t lsrAnimationTrackMode; // Bei Animationsmodus Liedwechsel bestimmung der Farbe und Richtung
uint32_t lsrHueCalc; // Zwischenspeicher einer Farbe
uint32_t lsrColors; // Zwischenspeicher einer Farbe
uint8_t lsrColorR[LED_COUNT]; // Zwischenspeicher des Rot-Wertes für alle LEDs
uint8_t lsrColorG[LED_COUNT]; // Zwischenspeicher des Grün-Wertes für alle LEDs
uint8_t lsrColorB[LED_COUNT]; // Zwischenspeicher des Blau-Wertes für alle LEDs
#endif
// DFPlayer Mini
SoftwareSerial mySoftwareSerial(2, 3); // RX, TX
uint16_t numTracksInFolder;
uint16_t currentTrack;
uint16_t firstTrack;
uint8_t queue[255];
uint8_t volume;
struct folderSettings {
uint8_t folder;
uint8_t mode;
uint8_t special;
uint8_t special2;
};
// this object stores nfc tag data
struct nfcTagObject {
uint32_t cookie;
uint8_t version;
folderSettings nfcFolderSettings;
// uint8_t folder;
// uint8_t mode;
// uint8_t special;
// uint8_t special2;
};
// admin settings stored in eeprom
struct adminSettings {
uint32_t cookie;
byte version;
uint8_t maxVolume;
uint8_t minVolume;
uint8_t initVolume;
uint8_t eq;
bool locked;
long standbyTimer;
bool invertVolumeButtons;
folderSettings shortCuts[4];
uint8_t adminMenuLocked;
uint8_t adminMenuPin[4];
};
adminSettings mySettings;
nfcTagObject myCard;
folderSettings *myFolder;
unsigned long sleepAtMillis = 0;
static uint16_t _lastTrackFinished;
static void nextTrack(uint16_t track);
uint8_t voiceMenu(int numberOfOptions, int startMessage, int messageOffset,
bool preview = false, int previewFromFolder = 0, int defaultValue = 0, bool exitWithLongPress = false);
bool isPlaying();
bool checkTwo ( uint8_t a[], uint8_t b[] );
void writeCard(nfcTagObject nfcTag);
void dump_byte_array(byte * buffer, byte bufferSize);
void adminMenu(bool fromCard = false);
bool knownCard = false;
// implement a notification class,
// its member methods will get called
class Mp3Notify {
public:
static void OnError(uint16_t errorCode) {
// see DfMp3_Error for code meaning
Serial.println();
Serial.print("Com Error ");
Serial.println(errorCode);
}
static void OnPlayFinished(uint16_t track) {
// Serial.print("Track beendet");
// Serial.println(track);
// delay(100);
nextTrack(track);
}
static void OnCardOnline(uint16_t code) {
Serial.println(F("SD Karte online "));
}
static void OnCardInserted(uint16_t code) {
Serial.println(F("SD Karte bereit "));
}
static void OnCardRemoved(uint16_t code) {
Serial.println(F("SD Karte entfernt "));
}
static void OnUsbOnline(uint16_t code) {
Serial.println(F("USB online "));
}
static void OnUsbInserted(uint16_t code) {
Serial.println(F("USB bereit "));
}
static void OnUsbRemoved(uint16_t code) {
Serial.println(F("USB entfernt "));
}
};
static DFMiniMp3<SoftwareSerial, Mp3Notify> mp3(mySoftwareSerial);
void shuffleQueue() {
// Queue für die Zufallswiedergabe erstellen
for (uint8_t x = 0; x < numTracksInFolder - firstTrack + 1; x++)
queue[x] = x + firstTrack;
// Rest mit 0 auffüllen
for (uint8_t x = numTracksInFolder - firstTrack + 1; x < 255; x++)
queue[x] = 0;
// Queue mischen
for (uint8_t i = 0; i < numTracksInFolder - firstTrack + 1; i++)
{
uint8_t j = random (0, numTracksInFolder - firstTrack + 1);
uint8_t t = queue[i];
queue[i] = queue[j];
queue[j] = t;
}
/* Serial.println(F("Queue :"));
for (uint8_t x = 0; x < numTracksInFolder - firstTrack + 1 ; x++)
Serial.println(queue[x]);
*/
}
void writeSettingsToFlash() {
Serial.println(F("=== writeSettingsToFlash()"));
int address = sizeof(myFolder->folder) * 100;
EEPROM.put(address, mySettings);
}
void resetSettings() {
Serial.println(F("=== resetSettings()"));
mySettings.cookie = cardCookie;
mySettings.version = 2;
mySettings.maxVolume = 25;
mySettings.minVolume = 5;
mySettings.initVolume = 15;
mySettings.eq = 1;
mySettings.locked = false;
mySettings.standbyTimer = 0;
mySettings.invertVolumeButtons = true;
mySettings.shortCuts[0].folder = 0;
mySettings.shortCuts[1].folder = 0;
mySettings.shortCuts[2].folder = 0;
mySettings.shortCuts[3].folder = 0;
mySettings.adminMenuLocked = 0;
mySettings.adminMenuPin[0] = 1;
mySettings.adminMenuPin[1] = 1;
mySettings.adminMenuPin[2] = 1;
mySettings.adminMenuPin[3] = 1;
writeSettingsToFlash();
}
void migrateSettings(int oldVersion) {
if (oldVersion == 1) {
Serial.println(F("=== resetSettings()"));
Serial.println(F("1 -> 2"));
mySettings.version = 2;
mySettings.adminMenuLocked = 0;
mySettings.adminMenuPin[0] = 1;
mySettings.adminMenuPin[1] = 1;
mySettings.adminMenuPin[2] = 1;
mySettings.adminMenuPin[3] = 1;
writeSettingsToFlash();
}
}
void loadSettingsFromFlash() {
Serial.println(F("=== loadSettingsFromFlash()"));
int address = sizeof(myFolder->folder) * 100;
EEPROM.get(address, mySettings);
if (mySettings.cookie != cardCookie)
resetSettings();
migrateSettings(mySettings.version);
Serial.print(F("Version: "));
Serial.println(mySettings.version);
Serial.print(F("Maximal Volume: "));
Serial.println(mySettings.maxVolume);
Serial.print(F("Minimal Volume: "));
Serial.println(mySettings.minVolume);
Serial.print(F("Initial Volume: "));
Serial.println(mySettings.initVolume);
Serial.print(F("EQ: "));
Serial.println(mySettings.eq);
Serial.print(F("Locked: "));
Serial.println(mySettings.locked);
Serial.print(F("Sleep Timer: "));
Serial.println(mySettings.standbyTimer);
Serial.print(F("Inverted Volume Buttons: "));
Serial.println(mySettings.invertVolumeButtons);
Serial.print(F("Admin Menu locked: "));
Serial.println(mySettings.adminMenuLocked);
Serial.print(F("Admin Menu Pin: "));
Serial.print(mySettings.adminMenuPin[0]);
Serial.print(mySettings.adminMenuPin[1]);
Serial.print(mySettings.adminMenuPin[2]);
Serial.println(mySettings.adminMenuPin[3]);
}
class Modifier {
public:
virtual void loop() {}
virtual bool handlePause() {
return false;
}
virtual bool handleNext() {
return false;
}
virtual bool handlePrevious() {
return false;
}
virtual bool handleNextButton() {
return false;
}
virtual bool handlePreviousButton() {
return false;
}
virtual bool handleVolumeUp() {
return false;
}
virtual bool handleVolumeDown() {
return false;
}
virtual bool handleRFID(nfcTagObject *newCard) {
return false;
}
virtual uint8_t getActive() {
return 0;
}
Modifier() {
}
};
Modifier *activeModifier = NULL;
class SleepTimer: public Modifier {
private:
unsigned long sleepAtMillis = 0;
public:
void loop() {
if (this->sleepAtMillis != 0 && millis() > this->sleepAtMillis) {
Serial.println(F("=== SleepTimer::loop() -> SLEEP!"));
mp3.pause();
setstandbyTimer();
activeModifier = NULL;
delete this;
}
}
SleepTimer(uint8_t minutes) {
Serial.println(F("=== SleepTimer()"));
Serial.println(minutes);
this->sleepAtMillis = millis() + minutes * 60000;
// if (isPlaying())
// mp3.playAdvertisement(302);
// delay(500);
}
uint8_t getActive() {
Serial.println(F("== SleepTimer::getActive()"));
return 1;
}
};
class FreezeDance: public Modifier {
private:
unsigned long nextStopAtMillis = 0;
const uint8_t minSecondsBetweenStops = 5;
const uint8_t maxSecondsBetweenStops = 30;
void setNextStopAtMillis() {
uint16_t seconds = random(this->minSecondsBetweenStops, this->maxSecondsBetweenStops + 1);
Serial.println(F("=== FreezeDance::setNextStopAtMillis()"));
Serial.println(seconds);
this->nextStopAtMillis = millis() + seconds * 1000;
}
public:
void loop() {
if (this->nextStopAtMillis != 0 && millis() > this->nextStopAtMillis) {
Serial.println(F("== FreezeDance::loop() -> FREEZE!"));
if (isPlaying()) {
mp3.playAdvertisement(301);
delay(500);
}
setNextStopAtMillis();
}
}
FreezeDance(void) {
Serial.println(F("=== FreezeDance()"));
if (isPlaying()) {
delay(1000);
mp3.playAdvertisement(300);
delay(500);
}
setNextStopAtMillis();
}
uint8_t getActive() {
Serial.println(F("== FreezeDance::getActive()"));
return 2;
}
};
class Locked: public Modifier {
public:
virtual bool handlePause() {
Serial.println(F("== Locked::handlePause() -> LOCKED!"));
return true;
}
virtual bool handleNextButton() {
Serial.println(F("== Locked::handleNextButton() -> LOCKED!"));
return true;
}
virtual bool handlePreviousButton() {
Serial.println(F("== Locked::handlePreviousButton() -> LOCKED!"));
return true;
}
virtual bool handleVolumeUp() {
Serial.println(F("== Locked::handleVolumeUp() -> LOCKED!"));
return true;
}
virtual bool handleVolumeDown() {
Serial.println(F("== Locked::handleVolumeDown() -> LOCKED!"));
return true;
}
virtual bool handleRFID(nfcTagObject *newCard) {
Serial.println(F("== Locked::handleRFID() -> LOCKED!"));
return true;
}
Locked(void) {
Serial.println(F("=== Locked()"));
// if (isPlaying())
// mp3.playAdvertisement(303);
}
uint8_t getActive() {
return 3;
}
};
class ToddlerMode: public Modifier {
public:
virtual bool handlePause() {
Serial.println(F("== ToddlerMode::handlePause() -> LOCKED!"));
return true;
}
virtual bool handleNextButton() {
Serial.println(F("== ToddlerMode::handleNextButton() -> LOCKED!"));
return true;
}
virtual bool handlePreviousButton() {
Serial.println(F("== ToddlerMode::handlePreviousButton() -> LOCKED!"));
return true;
}
virtual bool handleVolumeUp() {
Serial.println(F("== ToddlerMode::handleVolumeUp() -> LOCKED!"));
return true;
}
virtual bool handleVolumeDown() {
Serial.println(F("== ToddlerMode::handleVolumeDown() -> LOCKED!"));
return true;
}
ToddlerMode(void) {
Serial.println(F("=== ToddlerMode()"));
// if (isPlaying())
// mp3.playAdvertisement(304);
}
uint8_t getActive() {
Serial.println(F("== ToddlerMode::getActive()"));
return 4;
}
};
class KindergardenMode: public Modifier {
private:
nfcTagObject nextCard;
bool cardQueued = false;
public:
virtual bool handleNext() {
Serial.println(F("== KindergardenMode::handleNext() -> NEXT"));
//if (this->nextCard.cookie == cardCookie && this->nextCard.nfcFolderSettings.folder != 0 && this->nextCard.nfcFolderSettings.mode != 0) {
//myFolder = &this->nextCard.nfcFolderSettings;
if (this->cardQueued == true) {
this->cardQueued = false;
myCard = nextCard;
myFolder = &myCard.nfcFolderSettings;
Serial.println(myFolder->folder);
Serial.println(myFolder->mode);
playFolder();
return true;
}
return false;
}
// virtual bool handlePause() {
// Serial.println(F("== KindergardenMode::handlePause() -> LOCKED!"));
// return true;
// }
virtual bool handleNextButton() {
Serial.println(F("== KindergardenMode::handleNextButton() -> LOCKED!"));
return true;
}
virtual bool handlePreviousButton() {
Serial.println(F("== KindergardenMode::handlePreviousButton() -> LOCKED!"));
return true;
}
virtual bool handleRFID(nfcTagObject * newCard) { // lot of work to do!
Serial.println(F("== KindergardenMode::handleRFID() -> queued!"));
this->nextCard = *newCard;
this->cardQueued = true;
if (!isPlaying()) {
handleNext();
}
return true;
}
KindergardenMode() {
Serial.println(F("=== KindergardenMode()"));
// if (isPlaying())
// mp3.playAdvertisement(305);
// delay(500);
}
uint8_t getActive() {
Serial.println(F("== KindergardenMode::getActive()"));
return 5;
}
};
class RepeatSingleModifier: public Modifier {
public:
virtual bool handleNext() {
Serial.println(F("== RepeatSingleModifier::handleNext() -> REPEAT CURRENT TRACK"));
delay(50);
if (isPlaying()) return true;
mp3.playFolderTrack(myFolder->folder, currentTrack);
_lastTrackFinished = 0;
return true;
}
RepeatSingleModifier() {
Serial.println(F("=== RepeatSingleModifier()"));
}
uint8_t getActive() {
Serial.println(F("== RepeatSingleModifier::getActive()"));
return 6;
}
};
// An modifier can also do somethings in addition to the modified action
// by returning false (not handled) at the end
// This simple FeedbackModifier will tell the volume before changing it and
// give some feedback once a RFID card is detected.
class FeedbackModifier: public Modifier {
public:
virtual bool handleVolumeDown() {
if (volume > mySettings.minVolume) {
mp3.playAdvertisement(volume - 1);
}
else {
mp3.playAdvertisement(volume);
}
delay(500);
Serial.println(F("== FeedbackModifier::handleVolumeDown()!"));
return false;
}
virtual bool handleVolumeUp() {
if (volume < mySettings.maxVolume) {
mp3.playAdvertisement(volume + 1);
}
else {
mp3.playAdvertisement(volume);
}
delay(500);
Serial.println(F("== FeedbackModifier::handleVolumeUp()!"));
return false;
}
virtual bool handleRFID(nfcTagObject *newCard) {
Serial.println(F("== FeedbackModifier::handleRFID()"));
return false;
}
};
// Leider kann das Modul selbst keine Queue abspielen, daher müssen wir selbst die Queue verwalten
static void nextTrack(uint16_t track) {
Serial.println(track);
if (activeModifier != NULL)
if (activeModifier->handleNext() == true)
return;
if (track == _lastTrackFinished) {
return;
}
_lastTrackFinished = track;
if (knownCard == false)
// Wenn eine neue Karte angelernt wird soll das Ende eines Tracks nicht verarbeitet werden
return;
Serial.println(F("=== nextTrack()"));
if (myFolder->mode == 1 || myFolder->mode == 7) {
Serial.println(F("Hörspielmodus ist aktiv -> keinen neuen Track spielen"));
setstandbyTimer();
// mp3.sleep(); // Je nach Modul kommt es nicht mehr zurück aus dem Sleep!
}
if (myFolder->mode == 2 || myFolder->mode == 8) {
if (currentTrack != numTracksInFolder) {
currentTrack = currentTrack + 1;
mp3.playFolderTrack(myFolder->folder, currentTrack);
Serial.print(F("Albummodus ist aktiv -> nächster Track: "));
Serial.print(currentTrack);
} else
// mp3.sleep(); // Je nach Modul kommt es nicht mehr zurück aus dem Sleep!
setstandbyTimer();
{ }
}
if (myFolder->mode == 3 || myFolder->mode == 9) {
if (currentTrack != numTracksInFolder - firstTrack + 1) {
Serial.print(F("Party -> weiter in der Queue "));
currentTrack++;
} else {
Serial.println(F("Ende der Queue -> beginne von vorne"));
currentTrack = 1;
//// Wenn am Ende der Queue neu gemischt werden soll bitte die Zeilen wieder aktivieren
// Serial.println(F("Ende der Queue -> mische neu"));
// shuffleQueue();
}
Serial.println(queue[currentTrack - 1]);
mp3.playFolderTrack(myFolder->folder, queue[currentTrack - 1]);
}
if (myFolder->mode == 4) {
Serial.println(F("Einzel Modus aktiv -> Strom sparen"));
// mp3.sleep(); // Je nach Modul kommt es nicht mehr zurück aus dem Sleep!
setstandbyTimer();
}
if (myFolder->mode == 5) {
if (currentTrack != numTracksInFolder) {
currentTrack = currentTrack + 1;
Serial.print(F("Hörbuch Modus ist aktiv -> nächster Track und "
"Fortschritt speichern"));
Serial.println(currentTrack);
mp3.playFolderTrack(myFolder->folder, currentTrack);
// Fortschritt im EEPROM abspeichern
EEPROM.update(myFolder->folder, currentTrack);
} else {
// mp3.sleep(); // Je nach Modul kommt es nicht mehr zurück aus dem Sleep!
// Fortschritt zurück setzen
EEPROM.update(myFolder->folder, 1);
setstandbyTimer();
}
}
delay(500);
}
static void previousTrack() {
Serial.println(F("=== previousTrack()"));
/* if (myCard.mode == 1 || myCard.mode == 7) {
Serial.println(F("Hörspielmodus ist aktiv -> Track von vorne spielen"));
mp3.playFolderTrack(myCard.folder, currentTrack);
}*/
if (myFolder->mode == 2 || myFolder->mode == 8) {
Serial.println(F("Albummodus ist aktiv -> vorheriger Track"));
if (currentTrack != firstTrack) {
currentTrack = currentTrack - 1;
}
mp3.playFolderTrack(myFolder->folder, currentTrack);
}
if (myFolder->mode == 3 || myFolder->mode == 9) {
if (currentTrack != 1) {
Serial.print(F("Party Modus ist aktiv -> zurück in der Qeueue "));
currentTrack--;
}
else
{
Serial.print(F("Anfang der Queue -> springe ans Ende "));
currentTrack = numTracksInFolder;
}
Serial.println(queue[currentTrack - 1]);
mp3.playFolderTrack(myFolder->folder, queue[currentTrack - 1]);
}
if (myFolder->mode == 4) {
Serial.println(F("Einzel Modus aktiv -> Track von vorne spielen"));
mp3.playFolderTrack(myFolder->folder, currentTrack);
}
if (myFolder->mode == 5) {
Serial.println(F("Hörbuch Modus ist aktiv -> vorheriger Track und "
"Fortschritt speichern"));
if (currentTrack != 1) {
currentTrack = currentTrack - 1;
}
mp3.playFolderTrack(myFolder->folder, currentTrack);
// Fortschritt im EEPROM abspeichern
EEPROM.update(myFolder->folder, currentTrack);
}
delay(1000);
}
// MFRC522
#define RST_PIN 9 // Configurable, see typical pin layout above
#define SS_PIN 10 // Configurable, see typical pin layout above
MFRC522 mfrc522(SS_PIN, RST_PIN); // Create MFRC522
MFRC522::MIFARE_Key key;
bool successRead;
byte sector = 1;
byte blockAddr = 4;
byte trailerBlock = 7;
MFRC522::StatusCode status;
#define buttonPause A0
#define buttonUp A1
#define buttonDown A2
#define busyPin 4
#define shutdownPin 7
#define openAnalogPin A7
#ifdef FIVEBUTTONS
#define buttonFourPin A3
#define buttonFivePin A4
#endif
#define LONG_PRESS 1500 // Original bei 1000
Button pauseButton(buttonPause);
Button upButton(buttonUp);
Button downButton(buttonDown);
#ifdef FIVEBUTTONS
Button buttonFour(buttonFourPin);
Button buttonFive(buttonFivePin);
#endif
bool ignorePauseButton = false;
bool ignoreUpButton = false;
bool ignoreDownButton = false;
#ifdef FIVEBUTTONS
bool ignoreButtonFour = false;
bool ignoreButtonFive = false;
#endif
/// Funktionen für den Standby Timer (z.B. über Pololu-Switch oder Mosfet)
void setstandbyTimer() {
Serial.println(F("=== setstandbyTimer()"));
if (mySettings.standbyTimer != 0)
sleepAtMillis = millis() + (mySettings.standbyTimer * 60 * 1000);
else
sleepAtMillis = 0;
Serial.println(sleepAtMillis);
}
void disablestandbyTimer() {
Serial.println(F("=== disablestandby()"));
sleepAtMillis = 0;
}
void checkStandbyAtMillis() {
if (sleepAtMillis != 0 && millis() > sleepAtMillis) {
Serial.println(F("=== power off!"));
// enter sleep state
digitalWrite(shutdownPin, HIGH);
delay(500);
// http://discourse.voss.earth/t/intenso-s10000-powerbank-automatische-abschaltung-software-only/805
// powerdown to 27mA (powerbank switches off after 30-60s)
mfrc522.PCD_AntennaOff();
mfrc522.PCD_SoftPowerDown();
mp3.sleep();
set_sleep_mode(SLEEP_MODE_PWR_DOWN);
cli(); // Disable interrupts
sleep_mode();
}
}
#ifdef STATUSLED
// STATUSLED fade in/out while playback, off when idle
void fadeStatusLed(bool isPlaying) {
static bool statusLedDirection = false;
static int16_t statusLedValue = 255;
static uint64_t statusLedOldMillis;
// TonUINO spielt nicht (Pause), LED aus
if (isPlaying) { // Funktion kann man mit !(ungleich) umdrehen (!isPlaying)
statusLedValue = 255;
digitalWrite(statusLedPin, LOW); // wenn an sein soll, wert HIGH setzen
}
// TonUINO spielt nicht, Status-LED fadet ein und aus
else {
uint64_t statusLedNewMillis = millis();
if (statusLedNewMillis - statusLedOldMillis >= 100) {
statusLedOldMillis = statusLedNewMillis;
if (statusLedDirection) {
statusLedValue += 10;
if (statusLedValue >= 255) {
statusLedValue = 255;
statusLedDirection = !statusLedDirection;
}
}
else {
statusLedValue -= 10;
if (statusLedValue <= 0) {
statusLedValue = 0;
statusLedDirection = !statusLedDirection;
}
}
analogWrite(statusLedPin, statusLedValue);
}
}
}
#endif
bool isPlaying() {
return !digitalRead(busyPin);
}
void waitForTrackToFinish() {
long currentTime = millis();
#define TIMEOUT 1000
do {
mp3.loop();
} while (!isPlaying() && millis() < currentTime + TIMEOUT);
delay(1000);
do {
mp3.loop();
} while (isPlaying());
}
void setup() {
#ifdef LEDRING
FastLED.addLeds<LED_TYPE, DATA_PIN, COLOR_ORDER>(leds, NUM_LEDS).setCorrection(TypicalLEDStrip);
#endif
#ifdef LED_SR
strip.begin();
strip.setBrightness(20);
strip.show();
loopCountdown = 0;
animationCountdown = 1;
lastDetectedTrack = 0;
#endif
Serial.begin(115200); // Es gibt ein paar Debug Ausgaben über die serielle Schnittstelle
// Wert für randomSeed() erzeugen durch das mehrfache Sammeln von rauschenden LSBs eines offenen Analogeingangs
uint32_t ADC_LSB;
uint32_t ADCSeed;
for(uint8_t i = 0; i < 128; i++) {
ADC_LSB = analogRead(openAnalogPin) & 0x1;
ADCSeed ^= ADC_LSB << (i % 32);
}
randomSeed(ADCSeed); // Zufallsgenerator initialisieren
// Dieser Hinweis darf nicht entfernt werden
Serial.println(F("\n _____ _____ _____ _____ _____"));
Serial.println(F("|_ _|___ ___| | | | | | |"));
Serial.println(F(" | | | . | | | |- -| | | | | |"));
Serial.println(F(" |_| |___|_|_|_____|_____|_|___|_____|\n"));
Serial.println(F("TonUINO Version 2.1"));
Serial.println(F("created by Thorsten Voß and licensed under GNU/GPL."));
Serial.println(F("Information and contribution at https://tonuino.de.\n"));
Serial.println(F("Barni LED Ring + StatusLED MOD "));
// Busy Pin
pinMode(busyPin, INPUT);
// load Settings from EEPROM
loadSettingsFromFlash();
// activate standby timer
setstandbyTimer();
// DFPlayer Mini initialisieren
mp3.begin();
delay(2000); // Zwei Sekunden warten bis der DFPlayer Mini initialisiert ist
volume = mySettings.initVolume;
mp3.setVolume(volume);
mp3.setEq(mySettings.eq - 1);
// NFC Leser initialisieren
SPI.begin(); // Init SPI bus
mfrc522.PCD_Init(); // Init MFRC522
mfrc522
.PCD_DumpVersionToSerial(); // Show details of PCD - MFRC522 Card Reader
for (byte i = 0; i < 6; i++) {
key.keyByte[i] = 0xFF;
}
pinMode(buttonPause, INPUT_PULLUP);
pinMode(buttonUp, INPUT_PULLUP);
pinMode(buttonDown, INPUT_PULLUP);
#ifdef FIVEBUTTONS
pinMode(buttonFourPin, INPUT_PULLUP);
pinMode(buttonFivePin, INPUT_PULLUP);
#endif
pinMode(shutdownPin, OUTPUT);
digitalWrite(shutdownPin, LOW);
#ifdef PLUSMINUS
pinMode(louderLED, OUTPUT);
pinMode(lowerLED, OUTPUT);
#endif
// RESET --- ALLE DREI KNÖPFE BEIM STARTEN GEDRÜCKT HALTEN -> alle EINSTELLUNGEN werden gelöscht
if (digitalRead(buttonPause) == LOW && digitalRead(buttonUp) == LOW &&
digitalRead(buttonDown) == LOW) {
Serial.println(F("Reset -> EEPROM wird gelöscht"));
for (int i = 0; i < EEPROM.length(); i++) {
EEPROM.update(i, 0);
}
loadSettingsFromFlash();
}
// Start Shortcut "at Startup" - e.g. Welcome Sound
playShortCut(3);
#ifdef LEDRING
FastLED.clear (); // alle LEDs ausschalten
FastLED.setBrightness(BRIGHTNESS1);
FastLED.show();
#endif
}
void readButtons() {
pauseButton.read();
upButton.read();
downButton.read();
#ifdef FIVEBUTTONS
buttonFour.read();
buttonFive.read();
#endif
}
void volumeUpButton() {
if (activeModifier != NULL)
if (activeModifier->handleVolumeUp() == true)
return;
Serial.println(F("=== volumeUp()"));
if (volume < mySettings.maxVolume) {
mp3.increaseVolume();
volume++;
}
Serial.println(volume);
}
void volumeDownButton() {
if (activeModifier != NULL)
if (activeModifier->handleVolumeDown() == true)
return;
Serial.println(F("=== volumeDown()"));
if (volume > mySettings.minVolume) {
mp3.decreaseVolume();
volume--;
}
Serial.println(volume);
}
void nextButton() {
if (activeModifier != NULL)
if (activeModifier->handleNextButton() == true)
return;
nextTrack(random(65536));
delay(1000);
}
void previousButton() {
if (activeModifier != NULL)
if (activeModifier->handlePreviousButton() == true)
return;
previousTrack();
delay(1000);
}
void playFolder() {
Serial.println(F("== playFolder()")) ;
disablestandbyTimer();
knownCard = true;
_lastTrackFinished = 0;
numTracksInFolder = mp3.getFolderTrackCount(myFolder->folder);
firstTrack = 1;
Serial.print(numTracksInFolder);
Serial.print(F(" Dateien in Ordner "));
Serial.println(myFolder->folder);
// Hörspielmodus: eine zufällige Datei aus dem Ordner
if (myFolder->mode == 1) {
Serial.println(F("Hörspielmodus -> zufälligen Track wiedergeben"));
currentTrack = random(1, numTracksInFolder + 1);
Serial.println(currentTrack);
mp3.playFolderTrack(myFolder->folder, currentTrack);
}
// Album Modus: kompletten Ordner spielen
if (myFolder->mode == 2) {
Serial.println(F("Album Modus -> kompletten Ordner wiedergeben"));
currentTrack = 1;
mp3.playFolderTrack(myFolder->folder, currentTrack);
}
// Party Modus: Ordner in zufälliger Reihenfolge
if (myFolder->mode == 3) {
Serial.println(
F("Party Modus -> Ordner in zufälliger Reihenfolge wiedergeben"));
shuffleQueue();
currentTrack = 1;
mp3.playFolderTrack(myFolder->folder, queue[currentTrack - 1]);
}
// Einzel Modus: eine Datei aus dem Ordner abspielen
if (myFolder->mode == 4) {
Serial.println(
F("Einzel Modus -> eine Datei aus dem Odrdner abspielen"));
currentTrack = myFolder->special;
mp3.playFolderTrack(myFolder->folder, currentTrack);
}
// Hörbuch Modus: kompletten Ordner spielen und Fortschritt merken