Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Horrendous noise when tracing #12768

Open
colinleroy opened this issue Sep 14, 2024 · 2 comments
Open

Horrendous noise when tracing #12768

colinleroy opened this issue Sep 14, 2024 · 2 comments

Comments

@colinleroy
Copy link
Contributor

MAME version

0.263 (unknown) (0.263+dfsg.1-0ubuntu1ppa1mantic1)

System information

Linux Ubuntu 23.04, x86_64, en_US.UTF-8 locale.

INI configuration details

#
# CORE CONFIGURATION OPTIONS
#
readconfig                1
writeconfig               1

#
# CORE SEARCH PATH OPTIONS
#
homepath                  .
rompath                   $HOME/mame/roms;/usr/local/share/games/mame/roms;/usr/share/games/mame/roms
hashpath                  files
samplepath                $HOME/mame/samples;/usr/local/share/games/mame/samples;/usr/share/games/mame/samples
artpath                   $HOME/mame/artwork;/usr/local/share/games/mame/artwork;/usr/share/games/mame/artwork
ctrlrpath                 /usr/share/games/mame/ctrlr
inipath                   $HOME/.mame;/etc/mame
fontpath                  /usr/share/games/mame/fonts
cheatpath                 $HOME/mame/cheat;/usr/local/share/games/mame/cheat;/usr/share/games/mame/cheat
crosshairpath             $HOME/mame/crosshair;/usr/local/share/games/mame/crosshair;/usr/share/games/mame/crosshair
pluginspath               /usr/share/games/mame/plugins
languagepath              /usr/share/games/mame/language
swpath                    software

#
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory             $HOME/.mame/cfg
nvram_directory           $HOME/.mame/nvram
input_directory           $HOME/.mame/inp
state_directory           $HOME/.mame/sta
snapshot_directory        $HOME/.mame/snap
diff_directory            $HOME/.mame/diff
comment_directory         $HOME/.mame/comments
share_directory           share

#
# CORE STATE/PLAYBACK OPTIONS
#
state                     
autosave                  0
rewind                    0
rewind_capacity           100
playback                  
record                    
exit_after_playback       0
mngwrite                  
aviwrite                  
wavwrite                  
snapname                  %g/%i
snapsize                  auto
snapview                  auto
snapbilinear              1
statename                 %g
burnin                    0

#
# CORE PERFORMANCE OPTIONS
#
autoframeskip             0
frameskip                 0
seconds_to_run            0
throttle                  1
sleep                     1
speed                     1.0
refreshspeed              0
lowlatency                0

#
# CORE RENDER OPTIONS
#
keepaspect                1
unevenstretch             1
unevenstretchx            0
unevenstretchy            0
autostretchxy             0
intoverscan               0
intscalex                 0
intscaley                 0

#
# CORE ROTATION OPTIONS
#
rotate                    1
ror                       0
rol                       0
autoror                   0
autorol                   0
flipx                     0
flipy                     0

#
# CORE ARTWORK OPTIONS
#
artwork_crop              0
fallback_artwork          
override_artwork          

#
# CORE SCREEN OPTIONS
#
brightness                1.0
contrast                  1.0
gamma                     1.0
pause_brightness          0.65
effect                    none

#
# CORE VECTOR OPTIONS
#
beam_width_min            1.0
beam_width_max            1.0
beam_dot_size             1.0
beam_intensity_weight     0
flicker                   0

#
# CORE SOUND OPTIONS
#
samplerate                48000
samples                   1
volume                    0
compressor                1
speaker_report            0

#
# CORE INPUT OPTIONS
#
coin_lockout              1
ctrlr                     
mouse                     0
joystick                  1
lightgun                  0
multikeyboard             0
multimouse                0
steadykey                 0
ui_active                 0
offscreen_reload          0
joystick_map              auto
joystick_deadzone         0.3
joystick_saturation       0.85
joystick_threshold        0.3
natural                   0
joystick_contradictory    0
coin_impulse              0

#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device             keyboard
adstick_device            keyboard
pedal_device              keyboard
dial_device               keyboard
trackball_device          keyboard
lightgun_device           keyboard
positional_device         keyboard
mouse_device              mouse

#
# CORE DEBUGGING OPTIONS
#
verbose                   0
log                       0
oslog                     0
debug                     1
update_in_pause           0
debugscript               
debuglog                  0

#
# CORE COMM OPTIONS
#
comm_localhost            0.0.0.0
comm_localport            15112
comm_remotehost           127.0.0.1
comm_remoteport           15112
comm_framesync            0

#
# CORE MISC OPTIONS
#
drc                       1
drc_use_c                 0
drc_log_uml               0
drc_log_native            0
bios                      
cheat                     0
skip_gameinfo             0
uifont                    default
ui                        cabinet
ramsize                   
confirm_quit              0
ui_mouse                  1
language                  
nvram_save                1

#
# SCRIPTING OPTIONS
#
autoboot_command          
autoboot_delay            0
autoboot_script           
console                   0
plugins                   1
plugin                    
noplugin                  

#
# HTTP SERVER OPTIONS
#
http                      0
http_port                 8080
http_root                 web

#
# OSD INPUT MAPPING OPTIONS
#
uimodekey                 DEL
controller_map            none
background_input          0

#
# OSD FONT OPTIONS
#
uifontprovider            auto

#
# OSD OUTPUT OPTIONS
#
output                    auto

#
# OSD INPUT OPTIONS
#
keyboardprovider          auto
mouseprovider             auto
lightgunprovider          auto
joystickprovider          auto

#
# OSD DEBUGGING OPTIONS
#
debugger                  auto
debugger_port             23946
debugger_font             auto
debugger_font_size        0
watchdog                  0

#
# OSD PERFORMANCE OPTIONS
#
numprocessors             auto
bench                     0

#
# OSD VIDEO OPTIONS
#
video                     bgfx
numscreens                1
window                    1
maximize                  1
waitvsync                 0
syncrefresh               0
monitorprovider           auto

#
# OSD PER-WINDOW VIDEO OPTIONS
#
screen                    auto
aspect                    auto
resolution                560x384
view                      auto
screen0                   auto
aspect0                   auto
resolution0               auto
view0                     auto
screen1                   auto
aspect1                   auto
resolution1               auto
view1                     auto
screen2                   auto
aspect2                   auto
resolution2               auto
view2                     auto
screen3                   auto
aspect3                   auto
resolution3               auto
view3                     auto

#
# OSD FULL SCREEN OPTIONS
#
switchres                 0

#
# OSD ACCELERATED VIDEO OPTIONS
#
filter                    1
prescale                  1

#
# OpenGL-SPECIFIC OPTIONS
#
gl_forcepow2texture       0
gl_notexturerect          0
gl_vbo                    1
gl_pbo                    1
gl_glsl                   0
gl_glsl_filter            1
glsl_shader_mame0         none
glsl_shader_mame1         none
glsl_shader_mame2         none
glsl_shader_mame3         none
glsl_shader_mame4         none
glsl_shader_mame5         none
glsl_shader_mame6         none
glsl_shader_mame7         none
glsl_shader_mame8         none
glsl_shader_mame9         none
glsl_shader_screen0       none
glsl_shader_screen1       none
glsl_shader_screen2       none
glsl_shader_screen3       none
glsl_shader_screen4       none
glsl_shader_screen5       none
glsl_shader_screen6       none
glsl_shader_screen7       none
glsl_shader_screen8       none
glsl_shader_screen9       none

#
# OSD SOUND OPTIONS
#
sound                     auto
audio_latency             2

#
# PORTAUDIO OPTIONS
#
pa_api                    none
pa_device                 none
pa_latency                0

#
# OSD MIDI OPTIONS
#
midiprovider              auto

#
# OSD EMULATED NETWORKING OPTIONS
#
networkprovider           auto

#
# BGFX POST-PROCESSING OPTIONS
#
bgfx_path                 /usr/share/games/mame/bgfx
bgfx_backend              auto
bgfx_debug                0
bgfx_screen_chains        crt-geom-deluxe
bgfx_shadow_mask          slot-mask.png
bgfx_lut                  lut-default.png
bgfx_avi_name             auto

#
# SDL PERFORMANCE OPTIONS
#
sdlvideofps               0

#
# SDL VIDEO OPTIONS
#
centerh                   1
centerv                   1
scalemode                 none

#
# SDL FULL SCREEN OPTIONS
#
useallheads               0
attach_window             

#
# SDL KEYBOARD MAPPING
#
keymap                    0
keymap_file               keymap.dat

#
# SDL JOYSTICK MAPPING
#
sixaxis                   0

#
# SDL LIGHTGUN MAPPING
#
lightgun_index1           auto
lightgun_index2           auto
lightgun_index3           auto
lightgun_index4           auto
lightgun_index5           auto
lightgun_index6           auto
lightgun_index7           auto
lightgun_index8           auto

#
# SDL LOW-LEVEL DRIVER OPTIONS
#
videodriver               auto
renderdriver              auto
audiodriver               auto
gl_lib                    auto

#
# FRONTEND COMMAND OPTIONS
#
dtd                       1

#
# SLOT DEVICES
#
printer                   null_modem
modem                     null_modem

#
# IMAGE DEVICES
#
floppydisk1               /home/colin/Documents/git-oss/a2tools/wozamp-65c02.po
floppydisk2               /home/colin/Documents/git-oss/a2tools/disks/qt100.dsk
bitbanger                 /home/colin/Documents/git-oss/a2tools/socket.localhost:2001
bitbanger2                /home/colin/Documents/git-oss/a2tools/socket.localhost:2000

Emulated system/software

apple2c0

Incorrect behaviour

Hello,

Here is a little problem I face when cross-developing using MAME: activating the CPU trace triggers horrendous noise, as heard in https://www.youtube.com/watch?v=BSJyvu5AT78

These clicks also happen when tracing while the emulated machine does not access the speaker at all: https://www.youtube.com/watch?v=XFSnVqK_GcI

Sorry about the video quality, I hadn't noticed how out of focus this was. I'm using the following trace command:

trace test.tr,maincpu,noloop,{tracelog "A=%02X,X=%02X,Y=%02X,P=%02X ",a,x,y,p}

It may be due to the fact my computer can't run emulation at 100% speed when tracing. Still, it would be nice to be able to keep sound on when tracing :)

Expected behaviour

The sound would be clear

Steps to reproduce

mame apple2c0 -debug

In the debug window:

  • F5 to start machine
  • trace test.tr,maincpu,noloop,{tracelog "A=%02X,X=%02X,Y=%02X,P=%02X ",a,x,y,p}

Additional details

No response

@happppp
Copy link
Member

happppp commented Sep 14, 2024

apple2 driver sound output has a DC offset. Another way to hear it is by pausing/unpausing (F5 key), or (at least on Windows) by resizing or dragging the window. This will happen on any MAME driver with sound DC offset.

Hiccups with emulation speed when doing something taxing like tracing the CPU can't be helped.
The audio pops: perhaps it's possible to resolve by writing the last known value to the sound output instead of 0. IIRC holub opened a PR or issue for this problem? I can't find it, so maybe he wrote about that on the chat and not here on github.

@rb6502
Copy link
Contributor

rb6502 commented Sep 14, 2024

Audio problems are unavoidable when MAME can't run 100% speed. The specific DC offset cited is due to the AY-3-891x on the Mockingboard. On a slotted II you can remove it and things are much better, but there's not a great way to do that on the IIc, in part due to MAME architectural limitations (you can't read machine config switches at machine configuration time, which is problematic when emulating hard-wired peripherals like the Mockingboard 4C). You can always run -sound none when debugging.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants