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docs: Improved notes about DirectX SDK and added a link in compiling …
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…instructions. (#12848)

Also fixed typo "SDL" in place of "SDK".
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veganaize authored Oct 6, 2024
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7 changes: 4 additions & 3 deletions docs/source/initialsetup/compilingmame.rst
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Expand Up @@ -757,9 +757,10 @@ the Microsoft Windows SDK, you must do one of the following:
Visual Studio project files. This will set the target Windows version to
Windows 8 (6.2). The resulting binaries may not run on earlier versions of
Windows.
* Install the DirectX SDL and configure the **osd_windows** project to search
the DirectX header/library paths before searching the Microsoft Windows SDK
paths.
* Install the `DirectX SDK <https://www.microsoft.com/en-US/download/details.aspx?id=6812>`_ (already included since Windows 8.0 SDK and
automatically installed with Visual Studio 2013 and later). Configure the
**osd_windows** project to search the DirectX header/library paths before
searching the Microsoft Windows SDK paths.

The MSVC compiler produces spurious warnings about potentially uninitialised
local variables. You currently need to add ``NOWERROR=1`` to the options passed
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