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nichibutsu/shettle.cpp: remove MACHINE_IMPERFECT_COLORS flag
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angelosa committed Jun 1, 2024
1 parent 5916ade commit 2aa040e
Showing 1 changed file with 1 addition and 7 deletions.
8 changes: 1 addition & 7 deletions src/mame/nichibutsu/shettle.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -97,12 +97,6 @@ class shettle_state : public driver_device
};


/***************************************************************************
Convert the color PROMs into a more useable format.
***************************************************************************/

void shettle_state::palette_init(palette_device &palette) const
{
const u8 *color_prom = memregion("proms")->base();
Expand Down Expand Up @@ -471,4 +465,4 @@ ROM_END
} // anonymous namespace


GAME( 1984, shettle, 0, shettle, shettle, shettle_state, empty_init, ROT90, "New Digimatic", "Alone Shettle Crew", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1984, shettle, 0, shettle, shettle, shettle_state, empty_init, ROT90, "New Digimatic", "Alone Shettle Crew", MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )

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