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@AlexeyAdamitsky What is the use-case for this node in Blender? The only thing I can think of is maybe geo nodes. I don't think we can use it with shaders.
I believe it's to control rotation matrices. I logged this node but I'd say it's on the low priority until we implement other Matrix Shader nodes. I logged it so we don't forget about it.
Output
Matrix. This is a new type of socket. I don't believe we have anything similar in Blender.
Inputs
All inputs are floats. Some have defaults at 0, some at 1. Soft min/max are 0 and 1.
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