Phaser.io plugin for procedural generation and rendering island maps based on island.js (https://github.com/lebesnec/island.js)
I mostly just refactor render functions to get rid of paper.js dependency (phaser framework has own rendering system). I also added seed as config parameter so you can get same islands by it. I have also created modified version of cellauto.js to support polygonal enviroment.
Creating a game to show use of the plugin! :)
Collaboration welcomed!
#WEB with DEMO link: luckylooke.github.io/phaser-islandjs-plugin