diff --git a/README.md b/README.md index 798c6b6..e36237a 100644 --- a/README.md +++ b/README.md @@ -163,6 +163,7 @@ A categorized community-driven collection of high-quality, awesome [LÖVE](http: * [Vivid](https://github.com/WetDesertRock/vivid) - Color math, manipulation and conversion library. * [Yonder](https://github.com/thenerdie/Yonder) - A ridiculously easy to use game state management library for LOVE2D. * [GameStateManager](https://github.com/GwyrddGlas/GameStateManager) - A lightweight, optimized, and easy-to-implement solution for efficient game state management. +* [Love dialogue](https://github.com/Miisan-png/Love-Dialogue) - Simple to use Dialogue Library for Love2d with custom scripting language for dialogues . ## Input *Input & Binding Libraries* @@ -226,6 +227,8 @@ A categorized community-driven collection of high-quality, awesome [LÖVE](http: * [middleclass](https://github.com/kikito/middleclass) - Simple OOP library for Lua; has inheritance, metamethods (operators), class variables and weak mixin support (class-commons). * [muun](https://github.com/megagrump/muun) - Moonscript compatible class implementation. * [selene](https://github.com/novafacing/selene) - Project template for writing games in Moonscript instead of Lua without precompiling. +* [Object-Library](https://github.com/Virus01Official/Object-Library) - ObjectLibrary is a simple library for the LÖVE2D game engine that allows users to create objects with collision detection and optional textures. +* [LowerClass](https://github.com/DevonPalma/LowerClass) - A MiddleClass Inspired library with extended features. ## Performance *Performance measurement tools* @@ -371,6 +374,7 @@ A categorized community-driven collection of high-quality, awesome [LÖVE](http: * [ShakeDetectorLua](https://github.com/azoyan/ShakeDetectorLua) - Uses accelerometer data for shake device detection written in Lua. * [text2.love](https://git.sr.ht/~akkartik/text2.love) - Full-featured text editor for prose (not code). * [tick](https://github.com/bjornbytes/tick) - Useful timing tweaks for LÖVE's run loop. +* [servelove](https://github.com/YellowButShort/servelove/) - A web server library that runs on love. ## Tutorials *Blogs and tutorials* @@ -419,6 +423,7 @@ A categorized community-driven collection of high-quality, awesome [LÖVE](http: ## Distribution *Tools that automate game publishing in one way or another* +* [lover](https://github.com/Wolfyxon/lover) - Bringing the joys of rust's package manager (`Cargo`) to love. * [LÖVE Actions](https://github.com/love-actions) - Build & deploy cross-platform game packages on ***ALL*** popular platforms. Supports Android, iOS, Linux, maxOS, Windows. * [love-packager](https://github.com/simplifylabs/love-packager) - Simple CLI to package your LÖVE Game in seconds. * [boon](https://github.com/camchenry/boon) - Multi-platform, easy to use tool supporting Windows, macOS, Linux.