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transition.hpp
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transition.hpp
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#ifndef SCHLAZICONTROL_TRANSITION_HPP
#define SCHLAZICONTROL_TRANSITION_HPP
#include <memory>
#include <string>
#include "forward.hpp"
#include "core/input.hpp"
#include "core/output.hpp"
namespace sc {
/**
* class TransitionInstance
*/
class TransitionInstance
{
public:
TransitionInstance();
TransitionInstance( TransitionInstance const& ) = delete;
virtual ~TransitionInstance();
virtual Transition const& transition() const = 0;
virtual bool acceptsChannels( std::size_t channels ) const = 0;
virtual std::size_t emitsChannels( std::size_t channels ) const = 0;
virtual void transform( Connection& connection, ChannelBuffer& values ) = 0;
};
/**
* class TransitionInstanceImpl
*/
template< typename Transition, typename State = std::nullptr_t >
class TransitionInstanceImpl final
: public TransitionInstance
{
public:
TransitionInstanceImpl( Transition const& transition )
: transition_( transition )
, state_()
{
}
virtual Transition const& transition() const override { return transition_; }
virtual bool acceptsChannels( std::size_t channels ) const override { return transition_.acceptsChannels( channels ); }
virtual std::size_t emitsChannels( std::size_t channels ) const override { return transition_.emitsChannels( channels ); }
virtual void transform( Connection& connection, ChannelBuffer& values ) override
{
transform( connection, values, state_ );
}
private:
void transform( Connection& connection, ChannelBuffer& values, std::nullptr_t )
{
transition_.transform( connection, values );
}
template< typename Other >
void transform( Connection& connection, ChannelBuffer& values, Other& state )
{
transition_.transform( state, connection, values );
}
Transition const& transition_;
State state_;
};
/**
* class Transition
*/
class Transition
: public Component
{
public:
explicit Transition( std::string&& id );
virtual std::unique_ptr< TransitionInstance > instantiate() const = 0;
protected:
virtual void doStatistics( std::ostream& os ) const override {}
};
/**
* class TransitionRegistry
*/
template< typename Type >
class TransitionRegistry
: public ComponentRegistry< Type >
{
public:
explicit TransitionRegistry( char const* name )
: ComponentRegistry< Type >( "transition", name )
{
}
};
} // namespace sc
#endif // SCHLAZICONTROL_TRANSITION_HPP