diff --git a/server/savegame/savecompat.cpp b/server/savegame/savecompat.cpp index dabdb70709..20dc85b174 100644 --- a/server/savegame/savecompat.cpp +++ b/server/savegame/savecompat.cpp @@ -1441,8 +1441,6 @@ static void insert_server_side_agent(struct loaddata *loading, secfile_insert_str_vec(loading->file, modname, SSA_COUNT, "savefile.server_side_agent_list"); delete[] modname; - secfile_insert_str_vec(loading->file, modname, SSA_COUNT, - "savefile.server_side_agent_list"); // Insert server_side_agent unit field. player_slots_iterate(pslot)