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Turn off restrictinfra, we're going to simulate this another way
Create a new flag extra that confers tile ownership
Create a new civilian resistance unit
Very weak
Can't move
Discreet graphics - Looks like a flag or something?
No ZoC
Can't be bribed
Can't be disbanded
Unhomed
No upkeep
Create restricted variants of roads, rails and maglev with no move bonus
When a civilian resistance unit is defeated, the flag extra is destroyed, and any roads, rails or maglev are replaced with their restricted counterpart
At TC, flag extras appear
In all owned tiles not under foreign occupation
In foreign tiles under your military occupation within your city working radius
At TC, civilian resistance units appear in all tiles where you control a flag extra
At TC, restricted infrastructure not under foreign occupation are replaced with their normal counterparts
Wait time:
Record the time when units are last defeated for each tile
At TC, on tiles where a unit was defeated:
Don't plant flags if within X timeframe
Don't unrestrict infrastructure if within X timeframe
Delete old records outside of X timeframe
On pulse events, if X timeframe expires from when a unit was defeated:
Plant a flag for current owner, if not under foreign occupation
Plant a flag for occupier, if within their own city working radius
Create a new civilian resistance unit, if there's a flag
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