Snake clone done in Rust
Forked from Tensor Programming's snake-tutorial
Running the game:
cargo run
Building executable:
cargo build
This project is here to give me some starting material to learn the Rust language. I figured this might be more productive than just bashing my head in with a new project from scratch and lets me focus on learning the language instead of designing some system.
I'll be adding on to the existing code base as I get more comfortable with things. I'll be recording progress on this below.
- Add flashing fruit
- Add score counter
- Add
headerfooter bar with score - Make game size dynamically modifiable
- Make fruit dissapear over time
- Add eating sound effect
- Add home screen