Skip to content

Commit

Permalink
[SVE] Fix incorrect VT usage when lowering fixed length vector divides.
Browse files Browse the repository at this point in the history
Ensure the negation required when lowering negative power-of-two
divides uses the scalable vector container type with the fixed
length result extracted from it.

Fixes: #59647

Differential Revision: https://reviews.llvm.org/D140563
  • Loading branch information
paulwalker-arm committed Jan 8, 2023
1 parent 335668b commit c9602e0
Show file tree
Hide file tree
Showing 2 changed files with 30 additions and 19 deletions.
6 changes: 4 additions & 2 deletions llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -22954,9 +22954,11 @@ SDValue AArch64TargetLowering::LowerFixedLengthVectorIntDivideToSVE(
SDValue Op2 = DAG.getTargetConstant(Log2_64(SplatVal), dl, MVT::i32);

SDValue Pg = getPredicateForFixedLengthVector(DAG, dl, VT);
SDValue Res = DAG.getNode(AArch64ISD::SRAD_MERGE_OP1, dl, ContainerVT, Pg, Op1, Op2);
SDValue Res =
DAG.getNode(AArch64ISD::SRAD_MERGE_OP1, dl, ContainerVT, Pg, Op1, Op2);
if (Negated)
Res = DAG.getNode(ISD::SUB, dl, VT, DAG.getConstant(0, dl, VT), Res);
Res = DAG.getNode(ISD::SUB, dl, ContainerVT,
DAG.getConstant(0, dl, ContainerVT), Res);

return convertFromScalableVector(DAG, VT, Res);
}
Expand Down
43 changes: 26 additions & 17 deletions llvm/test/CodeGen/AArch64/sve-fixed-length-sdiv-pow2.ll
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,11 @@ define <8 x i8> @sdiv_v8i8(<8 x i8> %op1) vscale_range(2,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0
; CHECK-NEXT: ptrue p0.b, vl8
; CHECK-NEXT: asrd z0.b, p0/m, z0.b, #5
; CHECK-NEXT: asrd z0.b, p0/m, z0.b, #1
; CHECK-NEXT: subr z0.b, z0.b, #0 // =0x0
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0
; CHECK-NEXT: ret
%res = sdiv <8 x i8> %op1, shufflevector (<8 x i8> insertelement (<8 x i8> poison, i8 32, i32 0), <8 x i8> poison, <8 x i32> zeroinitializer)
%res = sdiv <8 x i8> %op1, shufflevector (<8 x i8> insertelement (<8 x i8> poison, i8 -2, i32 0), <8 x i8> poison, <8 x i32> zeroinitializer)
ret <8 x i8> %res
}

Expand Down Expand Up @@ -74,11 +75,12 @@ define void @sdiv_v128i8(ptr %a) vscale_range(8,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b, vl128
; CHECK-NEXT: ld1b { z0.b }, p0/z, [x0]
; CHECK-NEXT: asrd z0.b, p0/m, z0.b, #5
; CHECK-NEXT: asrd z0.b, p0/m, z0.b, #2
; CHECK-NEXT: subr z0.b, z0.b, #0 // =0x0
; CHECK-NEXT: st1b { z0.b }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <128 x i8>, ptr %a
%res = sdiv <128 x i8> %op1, shufflevector (<128 x i8> insertelement (<128 x i8> poison, i8 32, i32 0), <128 x i8> poison, <128 x i32> zeroinitializer)
%res = sdiv <128 x i8> %op1, shufflevector (<128 x i8> insertelement (<128 x i8> poison, i8 -4, i32 0), <128 x i8> poison, <128 x i32> zeroinitializer)
store <128 x i8> %res, ptr %a
ret void
}
Expand Down Expand Up @@ -114,10 +116,11 @@ define <8 x i16> @sdiv_v8i16(<8 x i16> %op1) vscale_range(2,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0
; CHECK-NEXT: ptrue p0.h, vl8
; CHECK-NEXT: asrd z0.h, p0/m, z0.h, #5
; CHECK-NEXT: asrd z0.h, p0/m, z0.h, #3
; CHECK-NEXT: subr z0.h, z0.h, #0 // =0x0
; CHECK-NEXT: // kill: def $q0 killed $q0 killed $z0
; CHECK-NEXT: ret
%res = sdiv <8 x i16> %op1, shufflevector (<8 x i16> insertelement (<8 x i16> poison, i16 32, i32 0), <8 x i16> poison, <8 x i32> zeroinitializer)
%res = sdiv <8 x i16> %op1, shufflevector (<8 x i16> insertelement (<8 x i16> poison, i16 -8, i32 0), <8 x i16> poison, <8 x i32> zeroinitializer)
ret <8 x i16> %res
}

Expand Down Expand Up @@ -166,11 +169,12 @@ define void @sdiv_v64i16(ptr %a) vscale_range(8,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl64
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: asrd z0.h, p0/m, z0.h, #5
; CHECK-NEXT: asrd z0.h, p0/m, z0.h, #4
; CHECK-NEXT: subr z0.h, z0.h, #0 // =0x0
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <64 x i16>, ptr %a
%res = sdiv <64 x i16> %op1, shufflevector (<64 x i16> insertelement (<64 x i16> poison, i16 32, i32 0), <64 x i16> poison, <64 x i32> zeroinitializer)
%res = sdiv <64 x i16> %op1, shufflevector (<64 x i16> insertelement (<64 x i16> poison, i16 -16, i32 0), <64 x i16> poison, <64 x i32> zeroinitializer)
store <64 x i16> %res, ptr %a
ret void
}
Expand All @@ -195,9 +199,10 @@ define <2 x i32> @sdiv_v2i32(<2 x i32> %op1) vscale_range(2,0) #0 {
; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0
; CHECK-NEXT: ptrue p0.s, vl2
; CHECK-NEXT: asrd z0.s, p0/m, z0.s, #5
; CHECK-NEXT: subr z0.s, z0.s, #0 // =0x0
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0
; CHECK-NEXT: ret
%res = sdiv <2 x i32> %op1, shufflevector (<2 x i32> insertelement (<2 x i32> poison, i32 32, i32 0), <2 x i32> poison, <2 x i32> zeroinitializer)
%res = sdiv <2 x i32> %op1, shufflevector (<2 x i32> insertelement (<2 x i32> poison, i32 -32, i32 0), <2 x i32> poison, <2 x i32> zeroinitializer)
ret <2 x i32> %res
}

Expand All @@ -218,11 +223,12 @@ define void @sdiv_v8i32(ptr %a) vscale_range(2,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: asrd z0.s, p0/m, z0.s, #5
; CHECK-NEXT: asrd z0.s, p0/m, z0.s, #6
; CHECK-NEXT: subr z0.s, z0.s, #0 // =0x0
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <8 x i32>, ptr %a
%res = sdiv <8 x i32> %op1, shufflevector (<8 x i32> insertelement (<8 x i32> poison, i32 32, i32 0), <8 x i32> poison, <8 x i32> zeroinitializer)
%res = sdiv <8 x i32> %op1, shufflevector (<8 x i32> insertelement (<8 x i32> poison, i32 -64, i32 0), <8 x i32> poison, <8 x i32> zeroinitializer)
store <8 x i32> %res, ptr %a
ret void
}
Expand Down Expand Up @@ -286,10 +292,11 @@ define <1 x i64> @sdiv_v1i64(<1 x i64> %op1) vscale_range(2,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: // kill: def $d0 killed $d0 def $z0
; CHECK-NEXT: ptrue p0.d, vl1
; CHECK-NEXT: asrd z0.d, p0/m, z0.d, #5
; CHECK-NEXT: asrd z0.d, p0/m, z0.d, #7
; CHECK-NEXT: subr z0.d, z0.d, #0 // =0x0
; CHECK-NEXT: // kill: def $d0 killed $d0 killed $z0
; CHECK-NEXT: ret
%res = sdiv <1 x i64> %op1, shufflevector (<1 x i64> insertelement (<1 x i64> poison, i64 32, i32 0), <1 x i64> poison, <1 x i32> zeroinitializer)
%res = sdiv <1 x i64> %op1, shufflevector (<1 x i64> insertelement (<1 x i64> poison, i64 -128, i32 0), <1 x i64> poison, <1 x i32> zeroinitializer)
ret <1 x i64> %res
}

Expand All @@ -311,11 +318,12 @@ define void @sdiv_v4i64(ptr %a) vscale_range(2,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: asrd z0.d, p0/m, z0.d, #5
; CHECK-NEXT: asrd z0.d, p0/m, z0.d, #8
; CHECK-NEXT: subr z0.d, z0.d, #0 // =0x0
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <4 x i64>, ptr %a
%res = sdiv <4 x i64> %op1, shufflevector (<4 x i64> insertelement (<4 x i64> poison, i64 32, i32 0), <4 x i64> poison, <4 x i32> zeroinitializer)
%res = sdiv <4 x i64> %op1, shufflevector (<4 x i64> insertelement (<4 x i64> poison, i64 -256, i32 0), <4 x i64> poison, <4 x i32> zeroinitializer)
store <4 x i64> %res, ptr %a
ret void
}
Expand Down Expand Up @@ -365,11 +373,12 @@ define void @sdiv_v32i64(ptr %a) vscale_range(16,0) #0 {
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl32
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: asrd z0.d, p0/m, z0.d, #5
; CHECK-NEXT: asrd z0.d, p0/m, z0.d, #9
; CHECK-NEXT: subr z0.d, z0.d, #0 // =0x0
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load <32 x i64>, ptr %a
%res = sdiv <32 x i64> %op1, shufflevector (<32 x i64> insertelement (<32 x i64> poison, i64 32, i32 0), <32 x i64> poison, <32 x i32> zeroinitializer)
%res = sdiv <32 x i64> %op1, shufflevector (<32 x i64> insertelement (<32 x i64> poison, i64 -512, i32 0), <32 x i64> poison, <32 x i32> zeroinitializer)
store <32 x i64> %res, ptr %a
ret void
}
Expand Down

0 comments on commit c9602e0

Please sign in to comment.