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Hi!
I'm using this image using the following docker-compose.yaml file:
version: '3.9' services: valheim: container_name: valheim image: ghcr.io/lloesche/valheim-server:latest cap_add: - sys_nice volumes: - ${VOLUMES_PATH}/game-servers/valheim/config:/config - ${VOLUMES_PATH}/game-servers/valheim/data:/opt/valheim - /etc/localtime:/etc/localtime:ro - /etc/timezone:/etc/timezone:ro ports: - "2456-2458:2456-2458/udp" - 1234:80 environment: SERVER_NAME: ${SERVER_NAME} WORLD_NAME: ${SERVER_NAME} SERVER_PASS: ${SERVER_PASSWORD} SERVER_PUBLIC: true SUPERVISOR_HTTP: false STATUS_HTTP: true SERVER_ARGS: -crossplay ADMINLIST_IDS: ${VALHEIM_ADMINS} restart: unless-stopped
When I call /status.json the response always shows 0 player_count even though my friend and I are connected and playing.
/status.json
player_count
Is this a known problem?
The text was updated successfully, but these errors were encountered:
Probably #624.
Sorry, something went wrong.
I have the same problem. Please help me solve it!
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Hi!
I'm using this image using the following docker-compose.yaml file:
When I call
/status.json
the response always shows 0player_count
even though my friend and I are connected and playing.Is this a known problem?
The text was updated successfully, but these errors were encountered: