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ProjectRed.cfg
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# Configuration file
general {
# If set to false, flat wire textures will be used for logic gates. Significant performance improvement
B:3Dlogicwires=true
# Ticks between router searches.
I:"Detection Frequency"=20
# Include dev builds in version checks
B:"Dev Version checking"=false
# Enable advanced debugging, should ALWAYS be false.
B:"Enable Debugging"=false
# If enabled, the player will be alerted if a newer version of PR is available
B:"Enable Version checking"=true
# Number of lights to render, -1 for unlimited
I:"Light Halo Render Count"=-1
# If set to false, logic gates will not make sounds.
B:"Logic Sounds"=true
# Max number of links to explore when discovering new routers.
I:"Max Detection Count"=100
# This ID is used to check if retro gen has been performed on a chunk. Changing it will reset retro gen status.
S:"Retro Ore Gen ID"=prRG
# If set to true, world generation for ProjectRed will attempt to run even in previously generated chunks.
B:"Retro Ore Generation"=false
# Number of active threads that update routing tables.
I:"Router Update Thread Count"=4
# Use sticks instead of wood strips in framed wire recipes.
B:"Simple Framed Wire recipe"=false
# Enable compatability with ColoredLightsCore. CLC is in beta state and is known to cause many glitches.
B:coloredLightsCompat=false
# If set to false, gates will be rendered in the TESR rather than the WorldRenderer
B:renderStaticGates=true
# If set to false, wires will be rendered in the TESR rather than the WorldRenderer
B:renderStaticWires=true
}
##########################################################################################################
# world generation
#--------------------------------------------------------------------------------------------------------#
# Toggle generation of structures, or increase resistance to lessen chances for generation.
##########################################################################################################
"world generation" {
B:"Marble Caves"=true
I:"Marble Caves resistance"=4
B:"Peridot Ore"=true
I:"Peridot Ore resistance"=0
B:"Ruby Ore"=true
I:"Ruby Ore resistance"=0
B:"Sapphire Ore"=true
I:"Sapphire Ore resistance"=0
B:"Spreading Moss"=true
I:"Volcano resistance"=16
B:Volcanos=true
}