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Remove SDL_RendererInfo before renderer is created #6625

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icculus opened this issue Nov 26, 2022 · 1 comment
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Remove SDL_RendererInfo before renderer is created #6625

icculus opened this issue Nov 26, 2022 · 1 comment
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@icculus
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icculus commented Nov 26, 2022

The render info we give people before actually creating a renderer is largely bogus guesses, so let's remove it.

Also, let's change it so you give us a name ("direct3d", "opengl", etc) instead of an index, and NULL for "give me the best default" instead of the current -1.

Originally posted by @icculus in #3519 (comment)

@slouken slouken added this to the 3.2.0 milestone Nov 26, 2022
@icculus icculus self-assigned this Dec 13, 2022
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icculus commented Dec 14, 2022

API changes handled in sdl2-compat in libsdl-org/sdl2-compat@6de1117

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