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Light gun cursors not visible when hardware rendered #643

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Sanaki opened this issue Apr 23, 2020 · 1 comment
Open

Light gun cursors not visible when hardware rendered #643

Sanaki opened this issue Apr 23, 2020 · 1 comment

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@Sanaki
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Sanaki commented Apr 23, 2020

Description

The cursors for light guns aren't visble with vulkan or OpenGL rendering, making upscaling non-viable for light gun games. They do work fine with the software renderer enabled.

Version/Commit

Beetle PSX HW 0.9.44.1 dfab19a

Core options

Tons of option changes, but I reproduced the issue with defaults as well.

Environment information

  • Frontend: Retroarch 1.8.5 libretro/RetroArch@21f15d5
  • OS: Linux Mint 19.3, kernel 5.3.0-46
  • Compiler: GCC 9.3.0 64-bit
  • GPU: GTX 1060 6GB, Nvidia driver 440.82

EDIT: This was apparently reported as part of #501.

@dudesh34
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dudesh34 commented May 1, 2020

Yes...i can report also that the light gun support is broken in HW.

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